Would like some one to look at this Created 18 years ago2005-12-22 03:32:47 UTC by Kantham Kantham

Created 18 years ago2005-12-22 03:32:47 UTC by Kantham Kantham

Posted 18 years ago2005-12-22 03:32:47 UTC Post #153857
Here's a map i've been working on, right now it's my second one with hammer.

The problem is, that it don't want to compile. I get the
The command failed. Windows reported the error: the system cannot find the file specified. Do you wan't to continue? or ERROR opening mapname.bsp
This means that your level isn't being placed into the correct directory. This can be caused by either anincorrect configuration of Valve Hammer Editor or some majorly fatal error which has made it impossible to compile and/or play your map. Check your map for any errors/problems and check paths and directorys under your Hammer Options.
Problem, i have looked in the Log file to see what was going on, i saw some messy brushes, i delete them by ID. And now nothing changed.

If someone could help me to find the problem it would be Very appreciated

It is a very small DE map with a single target zone.

http://www.kantham.com/maps/de_reload.zip
Posted 18 years ago2005-12-22 06:09:56 UTC Post #153875
If it's a setup thing, people aren't going to be able to replicate it. Have you checked all the paths?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-22 22:09:08 UTC Post #154038
Well yes all the system paths are correct. From what i see, i can complile a new map, but not this one. I've tried everything, including copy - new document - paste but no luck.
Posted 18 years ago2005-12-23 05:04:08 UTC Post #154063
Give us your whole compile log.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-23 06:34:27 UTC Post #154071
Posted 18 years ago2005-12-23 07:30:07 UTC Post #154076
What the hell? Why does it repeat several times? :|
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-23 10:07:46 UTC Post #154089
I have no idea. Want to look at the map to see if you can find it? I worked really hard on this one and i don't feel like starting a new one just because this one "does not work" so i can get another hard 1 week of work with lots of compiling again to "perhaps" end up with the same problem again

I heard 'CONTENTS_SOLID' was a problem due to brushes that are not closed together.
Posted 18 years ago2005-12-24 06:33:43 UTC Post #154265
Sorry, I know very little about Source mappin' :).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-24 11:55:16 UTC Post #154308
find the brushes near where the CONTENTS_SOLIDS warnings are telling you in the brackets above the warning, and just rework those brushes. you may have to delete those ones and start again. they may just have a wrong shape or have been stretched incorrectly. i got the same thing before
Strider StriderTuned to a dead channel.
Posted 18 years ago2005-12-25 10:03:23 UTC Post #154423
Mhhh, i would like to, as far as i remeber, the problem was a crate that was not turned into an Entity.
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