Lamp models Created 18 years ago2006-01-23 04:41:10 UTC by Madcow Madcow

Created 18 years ago2006-01-23 04:41:10 UTC by Madcow Madcow

Posted 18 years ago2006-01-23 04:41:10 UTC Post #159172
The lamp models in Source is all a mess!
I tried to make a map for the "foggy light tutorial" but I didn't find any model that worked ( I was looking for a model that I could hang in a rope)
So I thought that we could make a list together, where we can type lamp models and wich entity they require.
Some needs to be static, some dynamic, and some physic.
I think this would be helpful for many mappers unless you omega source mappers got any hint so you choose the right entity for the right model?

If there isn't any logic system, please help me build this list.

I'll start with what I've found so far:

Prop_physic
*models/props_c17/lamp_standard_off01.mdl

Prop_dynamic

Prop_static
*models/Props_wasteland/prison_lamp001.mdl
If you know more lamp models, copy the list above and type them in like I did.Also, the lamp models might be hard to find so don't just type the name, type the whole "address".

Thanks for reading!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-01-23 13:49:14 UTC Post #159234
Check this:

http://www.snarkpit.net/editing.php?page=files&game=HL2&type=prefabs&subcat=effects

Hanging Light...Note the guy that made it was a friend of mine but erm it has this weird bug.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-01-25 10:55:47 UTC Post #159482
:S
That's just an exapmle-map right?
Well, I know how to make a hanging light, but, I still need the models that is useable.
And the others too.
I find the model browser very messy.

Thanks anyways Habboi. :)
Madcow MadcowSpy zappin my udder
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