mapping sounds help Created 17 years ago2006-06-30 22:20:00 UTC by frosticles frosticles

Created 17 years ago2006-06-30 22:20:00 UTC by frosticles frosticles

Posted 17 years ago2006-06-30 22:20:00 UTC Post #187701
ive tried and tried
Posted 17 years ago2006-06-30 22:23:12 UTC Post #187702
it would make it a little easier for us to know how to help you if you were a bit more specific
Posted 17 years ago2006-06-30 22:57:15 UTC Post #187708
im trying to get rain.wav to work for my falling rain can you give me an idea how to make a sound loop the whole time with a small radius.
im using hammer editor 3.4 editing maps for conndition zero i need to know everything from start to finish on how to make custom sounds play and be downloaded in my map. ive been a mapper 4 years and never used sounds till now. i made rain fall into water i need sound of rain falling into water to play when map starts and repeat constantly.

i have the .wav file ready its 11025/khz 8bit mono sound i need to know how to install and trigger it im using expert.fgd

everytime i try to do it my game loads and it gets to verifying rescources and stops and wont load the map but compiled fine.
Posted 17 years ago2006-06-30 22:59:19 UTC Post #187710
just so you know ive tried every tutorial to date
Posted 17 years ago2006-06-30 23:24:27 UTC Post #187717
first of all make sure its in the correct folder. U can find it easily by browsing to a sound file in hammer, and pasting yours in that folder. make an ambient_generic entity, tick the small radius flag, and it sould loop automatically.

then you use a trigger_auto to trigger it and it should automatically trigger the sound.
match the name's in the target and trigger field and viola.

u can fiddle with the voulme to get it just right. you dont want to drown out everything else
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2006-06-30 23:49:44 UTC Post #187719
Posted 17 years ago2006-06-30 23:53:41 UTC Post #187720
and do i have to add it to the .res file immediatly? how do i do that?

halflife.wad
zhlt.wad
(sound sample?)

im still getting the same problem it wont open the map it gets to verifying rescources and stops why does it do that
Posted 17 years ago2006-07-01 01:22:27 UTC Post #187732
No need to put Hl.wad and zhlt.wad in the res file. ZHLT is included in the map by defult and everybody who plays this map probebly already have the Hl.wad.
Posted 17 years ago2006-07-01 02:05:00 UTC Post #187740
it was an example...

the glitch i have is i dont know what folder to put the sound in i think
my map can play fine without the sound compiles and runs.
but once i add the sound with ambien_generic and trigger_auto.
my games loads then when i hit new multy player game and select my map "rain2" it gets all the way to verifying rescources and stop at half way and freezez.
Posted 17 years ago2006-07-01 02:36:28 UTC Post #187743
C:ValveSteamSteamAppsfrosticles2002@hotmail.comcondition zeroczerosound
In the sound name field in your ambient_generic, type this
sound/rain.wav
(or whatever the .wav file is called)

you cant have the full address, because when people try to play it, it will look for a sound folder in "frosticles2002@hotmail.com" which only you have.

Also, use the edit button instead of double-posting
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-07-01 05:01:12 UTC Post #187757
shouldnt this be in the "hl engine discussion"
Posted 17 years ago2006-07-01 05:08:15 UTC Post #187758
yes it should
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-07-01 16:39:06 UTC Post #187825
im sorry but i can not get the sound to work ive tried everything people have told me but it dosent work.

i did get the sound to play once at the beginning but it did not loop by default i looked at the flags and there fine. is not looped does not have a check. ive been working on this one problem for about a month does anyone have the answer... ill try the engine forum.
Posted 17 years ago2006-07-01 16:41:42 UTC Post #187826
try to put the speaker on :P

Joking :D
Posted 17 years ago2006-07-01 17:13:38 UTC Post #187835
what exactly acts as a speaker i thought it was the ambien_generic right?
Posted 17 years ago2006-07-01 17:17:33 UTC Post #187836
That was a dumb joke by saying speaker i meant loud speakers on your computer :P

sorry i can't help you cause there isn't hammer in this computer :

you have probably readen this http://www.twhl.co.za/tutorial.php?id=99
Posted 17 years ago2006-07-02 01:27:44 UTC Post #187890
still same prob...
Posted 17 years ago2006-07-02 18:38:25 UTC Post #188090
got it nm
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