Sin EP1 Created 17 years ago2006-07-18 23:32:16 UTC by Kantham Kantham

Created 17 years ago2006-07-18 23:32:16 UTC by Kantham Kantham

Posted 17 years ago2006-07-18 23:32:16 UTC Post #190734
I was just wondering, what is the best way to include all the classes of Sin EP1 inside Hammer.

Thanks.
Posted 17 years ago2006-07-19 10:09:26 UTC Post #190794
There should be an SDK for Sin Emergence coming out at some point. The Steam Update news list for it doesn't have it, but if you recall when they added Arena Mode back around June 26th, one of the points was that they rearranged some assets for the SDK.
TawnosPrime TawnosPrimeI...AM...CANADIAN!
Posted 17 years ago2006-07-27 18:34:49 UTC Post #191842
I see they have just released it.

Here's my problem.. It seems that no matter what texture I aply on the wall/floor, it will apear as black.
Posted 17 years ago2006-07-27 19:23:04 UTC Post #191848
Can't help u there. When I tried to run hammer thru it, hammer crashed. Haven't tried it since.
TawnosPrime TawnosPrimeI...AM...CANADIAN!
Posted 17 years ago2006-07-27 21:04:28 UTC Post #191850
Yeah valve seems to be a specialist for causing hammer trouble.
The hammer can't shut down the valve... haha.

Well it seems like it was just a set of the concrete textures, other textures are normal. Sounds like a glitch to me.
Posted 17 years ago2006-07-28 12:51:45 UTC Post #191908
Unless they're made for models...What is the name of the texture aka:

model/wall1
or
walls/wall1
Habboi HabboiSticky White Love Glue
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