Spirit Config for VHE Created 20 years ago2004-01-08 15:31:33 UTC by esmajor esmajor

Created 20 years ago2004-01-08 15:31:33 UTC by esmajor esmajor

Posted 20 years ago2004-01-08 15:31:33 UTC Post #11222
I'm having a hard time with something...

I have VHE 3.5, configured with a spirit game config, and spirit 1.2

I create a map using the spirit config, compile it, and when attempting to run it through VHE (f9) it opens HL, shows the console, and when it tries to open the map, it says "map change failed: '<mapname>' not found on server!"

Is there anything I can do with the config where it will run the map through the spirit mod using VHE to open HL? In order to open any of these maps I make, I have to MANUALLY open HL, and activate Spirit, and MANUALLY run the map through teh console... it's annoying! Please help. :confused: :confused: :confused:
Posted 20 years ago2004-01-08 18:53:30 UTC Post #11246
add "-game spirit" in the 'paraeters' sec. in the advanced compile - to the last entry.. it should have something like

+map $file -dev -console

just add -game spirit to the end of that
Posted 20 years ago2004-01-08 20:27:17 UTC Post #11264
THANK YOU!

It worked!
Posted 20 years ago2004-01-09 13:25:37 UTC Post #11316
WHUT! didnt work 4 me! mayb cos i put -game -spirit stead of -game spirit...
Posted 20 years ago2004-01-09 14:45:59 UTC Post #11333
That'd be it.
Seventh-Monkey Seventh-MonkeyPretty nifty
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