Models from other games Created 17 years ago2006-08-26 10:22:32 UTC by LAPD LAPD

Created 17 years ago2006-08-26 10:22:32 UTC by LAPD LAPD

Posted 17 years ago2006-08-26 10:22:32 UTC Post #194621
i have an idea! Is it impossible to get models in hammer editor from other games. I know how to get model from the sims2 in to milkshape but i cant export as generic map. There is anybody who can help me! I think this is superb idea to put objects from the sims in to cs maps! :)
Posted 17 years ago2006-08-26 10:34:47 UTC Post #194628
I dont know if milkshape has a .smd exporter (which is what you need) but any model in theroy can be put into any other game. Only the problem is that UV maps sometimes cant make the software crossover from model tool to the next.

IF you really want to, look up how to convert milkshape models to XSI format, or use XSI to export the Sims models (Assuming you know how to decompile them, and then export them)

Anyway, Sims objects are low poly and could be modeled in like 2 seconds, UV mapped in like 10 minutes XD
Posted 17 years ago2006-09-17 11:05:26 UTC Post #196774
What are the legal ramifications for using other models, sounds and textures from other games in my mod?

I plan on doing just that because it's fun! Like using Max Payne's "Interfectum: Kills Your Pain" poster in my subway. And making the Vortigaunts sound like Elite Force 2 Attrexians, etc

Sure they're copyrighted, but, if nobody's profiting from it and the games are kinda old and relatively few people will see it... is it really such a big deal?
Posted 17 years ago2006-09-21 01:37:52 UTC Post #197097
Probably. I know some companies will have a beef with you if you use some of their stuff even if you're not profiting from it. It's better (and safer) to make your own stuff.
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