Source Mapping Created 16 years ago2007-11-15 10:14:28 UTC by DarthRevan DarthRevan

Created 16 years ago2007-11-15 10:14:28 UTC by DarthRevan DarthRevan

Posted 16 years ago2007-11-15 10:14:28 UTC Post #238533
Hey guys, with the new orange box update with dynamic shadows and things like that, the source is now better. But can i use the new resources ( like the dynamic shadows ) in a counter strike source map or in any older source games, like DoD ? Cus imagine coutner strike with the motion blur and dynamic shadows enabled ?!?!?
Posted 16 years ago2007-11-15 10:26:16 UTC Post #238534
Hm interesting question. As far as I know you can't use those effects in those older games just yet. Perhaps Valve will update them with the new effects. They updated the Xbox version of HL2 with blur etc...they may have done that to the PC version as well. I haven't checked.
Habboi HabboiSticky White Love Glue
Posted 16 years ago2007-11-15 10:53:15 UTC Post #238539
From what I've heard, they're working on bringing the engine updates over to CS:S and DOD:S. Dunno if it's true or not, though.
Strider StriderTuned to a dead channel.
Posted 16 years ago2007-11-15 11:03:08 UTC Post #238541
Nope, you definately can't use those features.

At this current point in time, Valve's suite of Source powered stuff is completely seperate. HL2, CS:S, DoD:S and Episode One all run off one version of the Source engine (which might be split into various builds, depending on the game). The HL2 engine was updated when Episode One came along, but none of the maps were recompiled to take advantage of the changes. The upgrade that Episode One brought wasn't that large: it was more of a modular upgrade than anything else.

The Orange Box brings with it a new version of the Source engine, one that's totally seperate to the previous version. Basically, Valve will need to unify the games under the new engine, which, I imagine, will be total hell: they're not exactly reknowned for their file efficiency at the moment. Maps will need to be completely recompiled to work under the new engine, meaning that everyone will need to download a crap-tonne of content to replace the old one. As well as this, there's going to be problems for players who can't get the Orange Box engine working properly either.

It would be nice if they did it slowly, but tbh, I have no idea where they'd start. :P
AJ AJGlorious Overlord
Posted 16 years ago2007-11-16 22:42:28 UTC Post #238662
What about HL2:DM ? i think it would be the most apropriete game in the "old source" to have the "new source" features enabled. i dont think that cs source will look good with motion blur, its seems.... strange.
Posted 16 years ago2007-11-16 23:08:14 UTC Post #238665
I thought that they said they were going to update the old engine to allow for the new features in an update.
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