Hay, i just compiled a map from Valve Hammer with Zoner's Half-Life Tools, and i use the -wadinclude command in the .bat. but when i compile one texture and i try to run it in CS 1.6, it says that another wad file cannot be found. i -wadincluded the other wad, and it says the file i put before didnt work. My question is, how do i compile two .WADs with ZHLT? with the -wadinclude thing? it says it cant open wb-cajas and then when i -wadinclude wb-cajas(wad) it says it wont open mp-pieces8 (another wad) and vice versa.