Complie warning Created 16 years ago2008-02-16 03:14:59 UTC by Juror Juror

Created 16 years ago2008-02-16 03:14:59 UTC by Juror Juror

Posted 16 years ago2008-02-16 03:14:59 UTC Post #245739
Hey guys and gals. I just have a question on how i can find the center of a brush given the coordinates.
Here's the warning i received:

Warning: using WorldTwoTextureBlend on a non-displacement surface.
Support for this will go away soon.
  • Material : dev/dev_blendmeasure
  • Surface center : -1040 -1241 26
Warning: using WorldTwoTextureBlend on a non-displacement surface (material: dev/dev_blendmeasure). Support for this will go away soon.

Is there a way to get to that brush on the map. All i want to do is delete it and redraw it with a non texture brush..Any ideas?

#9
Posted 16 years ago2008-02-16 06:24:07 UTC Post #245742
Hi!

Hit "View" - "Go to coordinates" and paste -1040 -1241 26 there.
When you have selected that brush, you might simply browse for another texture and hit "Apply current texture" (brown block symbol). No need to redraw the brush.

You could also use the "Toggle texture application" and its "Replace" function to replace all dev/dev_blendmeasure textures with another texture.

Greetings
Posted 16 years ago2008-02-17 02:32:33 UTC Post #245797
thx R1Co

i'll give it a shot

#9
Posted 16 years ago2008-02-21 02:16:01 UTC Post #246057
i still get the warning R1Co but it's all good, the map runs great, 300FPS...i don't think anyone will have a problem when it put it out for all to play on. But it's still a WIP.

#9
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