So for some time I'm having this absolutely frustrating problem with vrad.exe: it stops compiling when it's about to finish.
It only happens on bigger maps, but I used the cordon tool and it still does that.
I'm trying to complete the work on gm_abysslift, Sunday making the first "test" compile after quite some time, and it worked. The second compile, after just adding a npc_pigeon, it refused to compile!
Then, I thought, let's test it on only one core. And it compiled. Next time, it didn't. It kinda randomly compiles, when it wants, but it does that rarely.
Vrad.exe stops using the CPU when it has consumed about 960-970 RAM memory, although plenty of memory remains free(about 1,2-1,5 GB).
What seems to be the issue? This problem drives me crazy, I've encountered it several times on other maps too, and only compiled them "by luck".
Add to all that having to kill hammer, SDK and Steam everytime I kill vrad.exe. Else, when I try to compile again I get the foolish Steam Startup error -_-.