Noth'a Map Idea Created 20 years ago2004-03-13 01:18:40 UTC by davideo59 davideo59

Created 20 years ago2004-03-13 01:18:40 UTC by davideo59 davideo59

Posted 20 years ago2004-03-13 01:18:40 UTC Post #19196
OK, here is my idea for a map - is a cs map but please read on cause in my opion it actually is pretty cool. Terrorists start out on the surface which is in the middle of a deserta and there is a big elevator lift that takes you down really far, into the mine. In the mine they have to get to some central room and plant a bomb that will collapse the mine and the, whatever - gold i guess... The counter-terrorist start out in the mine an equal distance away. There is a drill machine that you cant run past but it makes you assume that that was the way you got in (let the players imagination run wild). There would be alot of mine shafts and ways to run around. In my opion that would be a preety cool map- if someone already made something like that please tell me cause I would like to play it!
Posted 20 years ago2004-03-13 03:00:48 UTC Post #19197
Thats a pretty good idia.

If i diddent suck so much at mapping i might want to make it.
Posted 20 years ago2004-03-13 12:45:25 UTC Post #19227
instead of dreaming of playing it, how about trying to map it?
Posted 20 years ago2004-03-16 23:54:42 UTC Post #19521
Well I attempted to make it... But I am not good at all with makin realistic lookin tunnels. You know, have you ever seen a mine with perfectly smooth walls maybe I could make the basic walls and stuff and someone - a nice person - from TWHL that knows their shapin could finish it up???? :)
Posted 20 years ago2004-03-17 15:00:32 UTC Post #19592
Jaardsi has some cool rock-wall-techniqe but I dunno about tunnels :zonked:
That would be a big map, btw...
Good luck :
Posted 20 years ago2004-03-17 23:01:32 UTC Post #19636
lol thanx for all that encouragement and help :P
Posted 20 years ago2004-03-18 03:21:58 UTC Post #19646
Yeah, ph34r my cliff technique.
Posted 20 years ago2004-03-18 11:52:43 UTC Post #19681
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