[Q] How to make a running water . Created 10 years ago2014-02-14 10:04:28 UTC by amir-mohammad amir-mohammad

Created 10 years ago2014-02-14 10:04:28 UTC by amir-mohammad amir-mohammad

Posted 10 years ago2014-02-14 10:04:28 UTC Post #317947
Hi everyone.
I have searched alot and nothing found so i decided to share my problem with u .
I really want to make a running water in half-life mapping but I cant for example like a river any idea?
Posted 10 years ago2014-02-14 10:39:08 UTC Post #317948
You make running water by tying the water texture to a func_conveyor entity. There is actually a tutorial in the Tutorials section of this site.

Rope, Waterfalls and Dripping Water.

Read the waterfall section.
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