Walking over enemy corposes kills me for Created 9 years ago2015-03-27 19:03:10 UTC by hardcore_gamer hardcore_gamer

Created 9 years ago2015-03-27 19:03:10 UTC by hardcore_gamer hardcore_gamer

Posted 9 years ago2015-03-27 19:03:10 UTC Post #325046
I have this really bad and annoying problem with my map. For some reason when I touch enemy corpses I just die for no reason! Here is the map and editor file (the editor file is for Jackhammer though):

http://www.filedropper.com/firstblood

http://www.filedropper.com/firstblood_1

Any idea why this happens???
Posted 9 years ago2015-03-28 03:11:45 UTC Post #325060
Because you're using Jackhammer! Use Sledge! Representin'.
Posted 9 years ago2015-03-28 05:39:43 UTC Post #325061
Is this in the HL1 engine? Does this only happen when they're playing their dying animations? Are you using an older (pre-steam) version?
If all of the above are true, I might know the problem. When monsters play their dying animations, they're firing an event to the event system to set their state to "dead". When a player touches them at the very same time this event is fired, it will apply to the player too.
Dr. Orange Dr. OrangeSource good.
Posted 9 years ago2015-03-28 13:47:34 UTC Post #325066
Never mind I fixed it. For some reason a couple of func_rotating were causing weird problems in the map.
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