Why are my custom models errors Created 3 weeks ago2024-06-20 04:13:12 UTC by Lost Tapes Lost Tapes

Created 3 weeks ago2024-06-20 04:13:12 UTC by Lost Tapes Lost Tapes

Posted 3 weeks ago2024-06-20 04:13:12 UTC Post #348900
This is my first time decompiling a map with custom textures and models for gmod. When I did so and I loaded the map up the custom textures were missing textures and the custom models errors

And yes In bspsrc I did check extracted embedded files

I have the materials folder is there something I have to do with it. I even installed MountManager and Mounted the materials folder and it still wont work
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Lost Tapes Lost TapesIntro Labs Collective Co-Owner
Posted 1 week ago2024-07-04 10:09:46 UTC Post #348949
Possible causes:
1) The actual model files are missing (not on your hard drive)
2) The directory path cannot be found. (Original mapper could have put stuff on multiple Hard drives for instance)
3) Original mapper, compiled on a "windows PC", you are using Linux and camelCase letters are being used. (e.g. Check if an shown "Error" has a name like MyFlyingModel1.mdl in Hammer but when you check on you hard drive the file is named myflyingmodel1.mdl, Solution: Change/use lower-case and re-compile map.)
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