How do I set the editor up for Opposing Created 20 years ago2003-07-12 23:05:07 UTC by Rebel Shuttle Rebel Shuttle

Created 20 years ago2003-07-12 23:05:07 UTC by Rebel Shuttle Rebel Shuttle

Posted 20 years ago2003-07-12 23:05:07 UTC Post #1267
I have the FGD. But the enities are the same as Half-Life.
Posted 20 years ago2003-07-12 23:40:23 UTC Post #1268
I don't think there is anything different from setting it up like any other Mod... TFC, DoD
It should compile using the HL settings, just change the Mod directory and include the new .fgd... and textures.
The only thing I can think that might be tricky is getting the command line parameters right, but since OpFor was primarily a SP Mod, I cant see why you cant compile using the standard stuff.
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