What files do I need to Make a Mod? Created 20 years ago2004-07-26 20:47:19 UTC by mapper_man mapper_man

Created 20 years ago2004-07-26 20:47:19 UTC by mapper_man mapper_man

Posted 20 years ago2004-07-26 20:47:19 UTC Post #45215
I am making a mod and I need to know what files i need in my directory like C:/Serra/HL/<mod name> and yes I read the tutorials and i did that but there is more stuff i need and yes I also searched google...
could you help?
Posted 20 years ago2004-07-27 22:24:43 UTC Post #45718
Well you need folders for things like models, maps, sprites, etc....just take a look at the valve or a mod folder and see what files are in there.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-27 23:37:53 UTC Post #45732
Posted 20 years ago2004-07-28 08:40:29 UTC Post #45814
Dont you have to buy somthing special?
Luke LukeLuke
Posted 20 years ago2004-07-28 13:40:57 UTC Post #45920
half-life
Posted 20 years ago2004-07-28 14:12:05 UTC Post #45936
why you would need a special program is beyond me.
Posted 20 years ago2004-07-28 21:32:07 UTC Post #46176
You'd probably have to purchase rights from VALVe/Sierra if you wanted to commercially distribute your mod.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-29 18:53:03 UTC Post #46478
heres the genereal files you'll need:

config.cfg
custom.hpk
liblist.gam
titles.txt (not really, only if you want text in your mod.
your splash.bmp
the .bsp(s)
logo.avi
Posted 20 years ago2004-07-30 03:33:30 UTC Post #46557
Thanks, but that's already covered in our tutorials on this subject.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-07-30 08:20:05 UTC Post #46649
alright, its not as hard as it seams...
Luke LukeLuke
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