mod_numforname error Created 19 years ago2004-07-26 23:41:05 UTC by hiccups hiccups

Created 19 years ago2004-07-26 23:41:05 UTC by hiccups hiccups

Posted 19 years ago2004-07-26 23:41:05 UTC Post #45260
heya guys, i get this error when trying to implement a Key using the Key tutorial in my maps. I've looked everywhere and i cant seem to find a solution. if someone could possibly tell me what im doing wrong (im using Milkshape and yes the key is in MDL form) that would be most appreciated.
Posted 19 years ago2004-07-27 06:04:35 UTC Post #45377
"Mod-NumforName: xxxx.mdl not found"

Often because the cycler entity, cyler sprite or some other entity used has the wrong path/name. You must use the perfect path/name, with the right capitals - or it will stop the game. The path should start with model/modelname, not the whole path name.

Sometimes browsing to the model works best, sometimes typing the path/name in works best. Also if you have changed the model, for example a new player model or a new gib model, it can cause this problem. Re-install the old model.

Sometimes the "too many wads" problem sets this off too.
Seventh-Monkey Seventh-MonkeyPretty nifty
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