choppy ladder climbing Created 19 years ago2005-03-16 03:11:56 UTC by [VDC] Rad Brad [VDC] Rad Brad

Created 19 years ago2005-03-16 03:11:56 UTC by [VDC] Rad Brad [VDC] Rad Brad

Posted 19 years ago2005-03-16 03:11:56 UTC Post #97224
I've been reading about HL2 mapping for a month or so and I got the SDK a week ago. I've been playing with ladders, just to get a feel for them, and when I create one "by the book", it works. Not well, but it works. When I climb the ladder, it is a choppy ride up and down... kinda like an medium env_shake is happening.

I have a func_useableladder (not touching a damn thing) stretched out TALL. I have four standard prop_static ladder models stacked upon each other and the standard "half radial" dismount handrails at the top. I have 3 info_ladderdismounts at the top and 3 at the bottom. Since you can't resize the prop_statics, the model at the bottom of the stack is stuck in the ground quite a bit.

Anyone have any ideas?
Posted 19 years ago2005-03-16 03:16:28 UTC Post #97225
I think that this is actually a bug. Not sure though.
AJ AJGlorious Overlord
Posted 19 years ago2005-03-16 03:27:42 UTC Post #97226
I don't know wtf is up with ladders, but it is a bug. It's in official/unofficial maps for meh.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-03-16 06:56:09 UTC Post #97256
If it is for CSS then you can use my ladder example which does not shake although it does not work for HL2.
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-03-16 07:06:36 UTC Post #97261
I've never experienced this myself.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-16 12:18:13 UTC Post #97304
Seventh, consider yourself lucky.
The ladders in HL2 are fine, but in HL2DM they are spazzy as an ADHD kid on crack.
Posted 19 years ago2005-03-16 22:08:30 UTC Post #97421
Thanks for the info... It's so new to me I'm never really sure if I'm screwing it up. HL2DM is what I'm mapping in
Posted 19 years ago2005-03-16 22:10:52 UTC Post #97422
That was a meen comparison, black viper. :
Luke LukeLuke
Posted 19 years ago2005-03-19 18:36:50 UTC Post #98023
dammit, what the hell was wrong with the hl1 ladders?!
Posted 19 years ago2005-03-20 04:04:34 UTC Post #98086
That one always fell off them, and they were even harder to get on?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-21 02:09:51 UTC Post #98316
These ladders are decent, when they're working. Stacking the models kinda sucks. I don't even want to make a tilted access ladder like you might find bolted to a steep pitched roof.
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