NPC Interaction Created 19 years ago2005-05-02 04:00:34 UTC by esmajor esmajor

Created 19 years ago2005-05-02 04:00:34 UTC by esmajor esmajor

Posted 19 years ago2005-05-02 04:00:34 UTC Post #106852
I noticed you cant kill any NPC's... you also cant interact with them like get them to follow you and whatnot...

That takes the fun outta exploring LOL
Posted 19 years ago2005-05-02 04:53:58 UTC Post #106862
Sure you can get some NPCs to follow you. Thing is, they they won't sod off and run through that bloody tripwire screaming "NO DOCTOR FREEMAN I'M COMING WITH YOU!!!"
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-02 05:48:41 UTC Post #106876
Lol :D Yep, that has happened many times
Posted 19 years ago2005-05-02 06:48:12 UTC Post #106885
How do you get them to follow you?
Posted 19 years ago2005-05-02 07:42:11 UTC Post #106889
They just do when they see you. The anonymous white-jacket green-jumper people with the funny hats, your squad.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-05-02 11:16:55 UTC Post #106914
You can also, for some npcs, specify a script which tells them what to say if you talk to them using "e". Have a look in the scripts folder for more info, if you open them in notepad their actually quite interesting. :P
Posted 19 years ago2005-05-11 10:01:15 UTC Post #108889
there is a spawnflag that says "follow player on spawn" or sumin like that, that'll get them to follow you. i know it works with citizens, i duno about kleiner n the rest, i know combine dont :P. Barney seems to follow me from the beginning, which pissed me off when i wanted him to speak and follow the set path. (which i sorted out) but still.. yeah.. i forgot what i was on about.. hmm..
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