Beam Trouble Created 19 years ago2005-08-08 05:34:06 UTC by Archie Archie

Created 19 years ago2005-08-08 05:34:06 UTC by Archie Archie

Posted 19 years ago2005-08-08 05:34:06 UTC Post #126694
Heyo!
Just got a wee problem with an env_beam on my new map.

Its set to random strike and everything, and that works fine but i set the damage to 50 and it didnt kill anyone or me. So i set the damage to 10000, still the same problem. Any help?

Thnx, James
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-08-08 05:53:10 UTC Post #126699
You should write something like this- 50/1 ;) The first number is the amount of damage and the secound one is how meny seconds will it take it to hurt you! :glad:
Posted 19 years ago2005-08-08 06:22:51 UTC Post #126702
thanks. works now..
but is there a way to make it vapourise someone like the Alt fire of the AR2?
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-08-08 10:46:06 UTC Post #126732
Check the HL2 prefab...
The one with the vapourising ball thing and sorta copy that and see how it worked.
Habboi HabboiSticky White Love Glue
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