Delayed Teleport

Half-Life HL
Delayed Teleport by SlayerA
Posted 17 years ago2003-06-14 14:09:58 UTC • Examples • Half-Life
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Name
Delayed Teleport
By
SlayerA SlayerA
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
17 years ago2003-06-14 14:09:58 UTC
Updated
16 years ago2004-07-27 14:45:20 UTC
Views
4063
Downloads
1007
Comments
4
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This is to help answer a forum question about how to string together a series of trigger_teleports with a delay between each. It shows how to use the env_global and the multisource entities. The map is sparse, but functional. See the readme file for more info.

4 Comments

Commented 15 years ago2005-02-09 14:23:22 UTC Comment #5950
Wow, this was posted a long time ago but i might as well say... Nice!
Commented 15 years ago2005-02-17 15:19:51 UTC Comment #6048
Very informative. I always wondered how to do this...Thanks!
Commented 15 years ago2005-09-07 15:18:24 UTC Comment #8926
I had problems with this too, great job. :)
Commented 2 years ago2017-12-03 23:37:21 UTC Comment #21068
A nifty little example map that shows off this setup well, with a little more effect than I was expecting. Nice work!

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