WallClimber

Half-Life HL
WallClimber by goingloopy
Posted 19 years ago2004-07-06 11:26:49 UTC • Completed • Half-Life
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Name
WallClimber
By
goingloopy goingloopy
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP
Created
19 years ago2004-07-06 11:26:49 UTC
Updated
19 years ago2004-07-06 11:26:49 UTC
Views
1553
Downloads
575
Comments
6
Reviews
0
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My very first map. its just a bit of fun, climb the ladders to get to barney who wil serve u a drink at the bar :D. okay there is some secret ladders and a secret gun (to kill barney) i recommend using just god mode and nothing else like no clip or impulse ok... plz don't make fun of it, it is just my first one

6 Comments

Commented 19 years ago2004-07-06 11:39:15 UTC Comment #2602
He did not gave me a drink, so i shot him!

Use more textures, not just one for one big room.
And make the ladders transparant. You can do this by turning them into func_walls, render mode solid, FX amount 255. The add a new brush in front of the ladders and turn these into func_ladders. Give these func_ladders the aaa_trigger texture.
Commented 19 years ago2004-07-06 12:31:09 UTC Comment #2603
wha my ladders have two parts the func_ladder and a brushe with texture
Commented 19 years ago2004-07-06 13:16:37 UTC Comment #2604
There are some leaks in this level too.
Commented 19 years ago2004-07-06 14:26:35 UTC Comment #2605
Make the brush with texture Func_wall (press ctrl+t) then choose Render Mode: solid, and render amt: 255.
Commented 19 years ago2004-07-08 16:03:47 UTC Comment #2635
and make sure you can see the first horizontal ladder. it was completely invisible. i think im going to make a map like this to. just with alot more textures and things to do
Commented 19 years ago2004-07-10 14:20:41 UTC Comment #2660
thats was a decent first map alot better than my first

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