Commented 20 years ago2004-08-09 16:05:53 UTCComment #3231
OK lets start this then. first label it correctly as cs not hl. seconldy the "cliffs" look like walls and should be less 2D. The rock is far far too thin. Add more scenery to it, its very bare. Aim higher than making deathmatch CS maps. And Silentgunz what jedi mod?
Commented 20 years ago2004-08-09 20:07:31 UTCComment #3238
its a fast paced shooting map why would it need detail ? sorry im new to this site i didnt see the CS button its changed now before telling me to aim higher take alook at your own map
Commented 20 years ago2004-08-10 16:11:52 UTCComment #3247
It should be detailed because although the gameplay may be good, there are maps with equally good gameplay and better detail, so your map will get overlooked and unplayed.
Commented 20 years ago2004-08-11 17:12:48 UTCComment #3286
why should he aim higher? cs deathmatch is as low as it gets. it doesnt matter what sort of map it is, detail makes it look much better. half life was a fast paced fps, why did it need detail? because it wouldve looked stupid without it. same for cs, dod, sc, opfor, bshift and any other mod.
+Seems like it'd be fun (i didn't play it online)
-Some of the rocks are too thin
-The rocks are like walls
-Not enough detail
3/5, Sorry, but it doen't look like you'll be mapping for the jedi mod.
first label it correctly as cs not hl.
seconldy the "cliffs" look like walls and should be less 2D.
The rock is far far too thin.
Add more scenery to it, its very bare.
Aim higher than making deathmatch CS maps.
And Silentgunz what jedi mod?
sorry im new to this site i didnt see the CS button its changed now
before telling me to aim higher take alook at your own map
thx