Leak - O'Reilly - getting better

Half-Life HL
Leak - O'Reilly - getting better by Elemmire
Posted 19 years ago2005-02-03 14:09:47 UTC • Problems • Half-Life
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Name
Leak - O'Reilly - getting better
By
Elemmire Elemmire
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
RMF/VMF
Created
19 years ago2005-02-03 14:09:47 UTC
Updated
19 years ago2005-02-04 20:05:48 UTC
Views
2332
Downloads
540
Comments
8
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Hey,

I have a map with a leak but I can't find the leak, the error is as follows:

Warning: === LEAK in hull 0 ===
Entity light @ (-730,-1430,-312)

Any help would be appreciated,
Thanks

8 Comments

Commented 19 years ago2005-02-03 17:30:21 UTC Comment #5863
Warning: === LEAK in hull 0 ===
Entity light @ (-730,-1430,-312)

Type these coordinates in to find where the light is and the leak will be near there hopefully!

The only other advise i can give is to put a box around the area with the leak if you can not locate it!

But it will lag it quite a lot!
Commented 19 years ago2005-02-03 19:55:29 UTC Comment #5868
Better hint: Don't even go near making a box. I found the leak anyways...

It's near the bottom-right corner of the map. The brush at the right edge doesn't quite match the bottom edge brush.

Also, you might want to snap brushes to the grid (unless the grid size is 1, which in that case, increase your grid size). That way, it's harder to make leaks because since it's snapped, it usually matches.
Commented 19 years ago2005-02-03 20:01:01 UTC Comment #5869
Just load the pontfile next time.
Commented 19 years ago2005-02-03 23:05:22 UTC Comment #5870
D'oh, the pointfile. You could do that, or you could use a tool called LeakMarker. It finds your leak and puts a brush around it.
Commented 19 years ago2005-02-04 09:52:11 UTC Comment #5873
Hey thanks to all for the advice!!

Hey dandyli0n,

Thanks so much - I owe you big time for finding that. I was getting VERY bothered and irritated by the whole thing. I shall take your advice and up my grid size to 8 - in my defence though the map is partly a relic from Quake (that's the excuse I'm using anyway!)

Quick question though, if I load a pointfile - is it the game that I load it into and not the editor??

Cheers!
Commented 19 years ago2005-02-04 13:09:35 UTC Comment #5876
You should load it in the game, but you could use Hammer 3.5 Beta and load the point file in there.
Commented 19 years ago2005-02-04 19:08:18 UTC Comment #5878
How can you load it?
Commented 19 years ago2005-02-04 20:59:34 UTC Comment #5883
Ingame: type "pointfile" (in console)
VHE 3.5 beta: go to Map => Load pointfile, and if it asks you for your pointfile (.pts), tell it where the pointfile is.

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