Solutions

Half-Life 2 HL2
Solutions by Madcow
Posted 19 years ago2005-03-04 10:44:59 UTC • Completed • Half-Life 2
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Name
Solutions
By
Madcow Madcow
Type
Map
Engine
Source
Game
Half-Life 2
Category
Completed
Included
BSP
Created
19 years ago2005-03-04 10:44:59 UTC
Updated
17 years ago2006-06-17 11:29:57 UTC
Views
2754
Downloads
877
Comments
11
Reviews
0
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Soulutions, your mission is to kill as many "combine people" as posseble, and then, find a way out.

If you want a challange, try this map on hard. ^^
At least I thought it was hard,, and I made it.. lol!

The map idea from the start was to make a map where you had to think hard to pass to the next room, but then I found out that I wasn't such a good guy at hiding stuff so I think you'll find the very small part where you have to "think" to go on very easy.

Enjoy! :)

Latest update:
Fixed a leak in the roof.
Fixed one of the doors going nuts.
Fixed combine at the roof, just attacking on trigger.

11 Comments

Commented 19 years ago2005-03-04 12:51:56 UTC Comment #6183
What does a prop_ragdoll do anyway :S
Commented 19 years ago2005-03-04 12:58:39 UTC Comment #6184
If you put out a prop_ragdoll in a map, givs it a model (tex,, Kliner) then the model will appare in the game,, but not alive, dead.
So it's just a way to make dead people in source.. =)
Commented 19 years ago2005-03-04 13:03:20 UTC Comment #6185
So thats how! thankyou mr madman ;)
Commented 19 years ago2005-03-04 15:14:00 UTC Comment #6189
Any time, habboi! ;)

NOTICE: you said: mad!
Commented 19 years ago2005-03-05 03:11:45 UTC Comment #6193
A more detailed answer:

Physics props with ragdoll physics skeletons. Have all the properties of physics props and can also use the rigid body ragdoll physics system to have multiple colliding or bending parts. Very expensive to move and render.

Examples: Corpses, multi-piece cardboard boxes, mattresses.
Commented 19 years ago2005-03-05 10:46:57 UTC Comment #6197
Hey, I didn't know that.. So that's how you make mattresses.
Thanks Anthony! :)
Commented 19 years ago2005-03-06 10:33:06 UTC Comment #6202
No wonder my mattresses were rock hard :S hint hint and went through the floor :/
Commented 19 years ago2005-03-06 11:26:38 UTC Comment #6205
I thought that you needed a prop_dynamic to make a mattress.. ^^
Commented 18 years ago2005-04-17 20:21:35 UTC Comment #6808
Looks cool, me wishes I had HL2...
Commented 18 years ago2005-04-19 11:55:55 UTC Comment #6855
Thanks.. :)
That is the cool room,, the rest of the map sucks.. :P
I made a screenshot there to make more downloads! MUHUHAHAHAHAHAHAH!
Notice: Mad
Commented 18 years ago2005-05-16 14:40:11 UTC Comment #7302
Well,, no,, it tok me ages to make that map..
Though, it's my first real HL2 map. :D
I just wich I could make it bigger, but that would just lead to lag..

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