Carousel [source files only]

Half-Life 2: Deathmatch HL2DM
Carousel [source files only] by slipi
Posted 19 years ago2005-03-21 12:54:22 UTC • Examples • Half-Life 2: Deathmatch
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Name
Carousel [source files only]
By
slipi slipi
Type
Map
Engine
Source
Game
Half-Life 2: Deathmatch
Category
Examples
Included
RMF/VMF
Created
19 years ago2005-03-21 12:54:22 UTC
Updated
3 years ago2020-12-20 22:41:06 UTC
Views
10738
Downloads
1532
Comments
17

Compiled in this archive are all of the source files to Carousel,
a Deathmatch map for Half-Life 2.

You are free to use any of it as a basis for your own Source-based
map, just make sure to give credit where credit is due.

Mapping: Testing: Contents of the original archive:
dm_carousel.vmf – map in VHE format
dm_carousel.log – final compile log
dm_carousel.txt – this very file
[dir] Alpha/Beta – older map builds
[dir] Prep – sketches and references

NOTE: to avoid version conflicts, if you are planning to update it
for HL2DM, please make sure to add a unique suffix to the filename
(eg: dm_carousel_myway), or use an entirely different name.

USE THESE FILES AT YOUR OWN RISK!

17 Comments

Commented 19 years ago2005-03-21 13:51:30 UTC Comment #6318
Neato!
Commented 19 years ago2005-03-21 13:58:41 UTC Comment #6320
looks nice
Commented 19 years ago2005-03-21 21:43:33 UTC Comment #6321
Open-source maps kick considerable ass, my friend ;D. Nice work, and a nice map.
Commented 19 years ago2005-03-22 04:43:36 UTC Comment #6323
Very nice, I hope we see more Source maps from you in the future, cause I have a feeling they're all going to be works of art
Commented 19 years ago2005-03-22 15:46:33 UTC Comment #6326
What are open source maps anyway?

Are they the vmf of the map?
Commented 19 years ago2005-03-22 22:13:15 UTC Comment #6327
Nobody knows. :) Either one you can modify, but VMF/MAP holds more information. Such as, for example, last camera coordinates (I guess) which is revoked when you reopen it, but MAP on the other hand consists of raw information only, ready to be fed into compiler.
Commented 19 years ago2005-03-22 22:14:53 UTC Comment #6328
Er.. I meant there VMF/RMF, not VMF/MAP.
Commented 19 years ago2005-03-22 23:25:22 UTC Comment #6329
Open-Source maps are just maps that are distributed with their sources, habboi, hence their source information being available, just like open-source software.

RMF/VMF does hold more info, though :)
Commented 19 years ago2005-03-23 19:58:26 UTC Comment #6335
Neato!
Commented 19 years ago2005-03-26 03:50:06 UTC Comment #6371
Getting a new comp tomorrow...hopefully it'll run hl2!
Commented 19 years ago2005-03-26 22:16:02 UTC Comment #6394
Great map. Small, great disign. So this was a Map Contest candidate? It should be at least on place 6.
Commented 19 years ago2005-03-27 16:29:59 UTC Comment #6402
Yes, this was our submission entry and it actually didn't win by a long shot, due to its size in relation to the stock maps.
Commented 19 years ago2005-03-27 17:40:30 UTC Comment #6403
But we also need small maps like this one:) Again, good work! We playtested your map over the weekend and had some fun. However, I had some problems to compile the VMF. The sky was missing for some reason. But I solved that problem by downloading the BSP :)
Commented 14 years ago2009-10-19 20:53:25 UTC Comment #14838
Open-source source maps :P sounds funny.
Commented 14 years ago2010-03-20 22:20:10 UTC Comment #17991
Thank you for an open-source map. very rare, and very nice for us noobies to see how things should be properly done. I'll try to play and rate soon!
= )
Commented 2 years ago2022-03-21 22:32:54 UTC Comment #104252
I think this has the finished BSP: https://gamebanana.com/mods/61955
You could add it to the download if you want, slipi. TWHL has an upload size limit of 16MB these days.

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