de_ignorance

Counter-Strike: Source CSS
de_ignorance by liberal.nyulism
Posted 19 years ago2005-04-06 00:03:45 UTC • Completed • Counter-Strike: Source
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Name
de_ignorance
By
liberal.nyulism liberal.nyulism
Type
Map
Engine
Source
Game
Counter-Strike: Source
Category
Completed
Included
BSP
Created
19 years ago2005-04-06 00:03:45 UTC
Updated
19 years ago2005-04-06 00:03:45 UTC
Views
1412
Downloads
565
Comments
16
Rating
2.00 (1)
Reviews
0
full star full star empty star empty star empty star Download (5.66mb)


Map Name: de_ignorance (beta version 0.65)
Release Date: 2005-03-07
This map takes place in Iraq, and uses the dust theme. It should, hopefully, in most ways, hold up as one of the better custom maps.

The T's start at the mosque, and in keeping with world events, they must bomb either buddha's temple or the Norman church. For novelty effect, there are a number of easter eggs that are mildly satirical, and some that are quite serious. The web site has more detail and many screenshots that show off the map.
  • The game play is amazing and is particularly interesting for 'strats'.
  • While CT's should rush to the first bomb site at the temple, the t's can make a series of ever longer flanking runs to the second bomb site at the church that are expensive for the CT's to cover. So the map is primarily structured to cause you to rush the first site, then guess where the T's went, then rush to catch them. Or, to guess the route they will take. It encourages sticking together. This leads to many different contact areas with many subtle strategies, rather than rushing to the same one or two positions every time.
  • The nav file is included so you can play against bots.
  • There are custom textures and a few custom models
  • Approximately same size as italy or dust, but slightly larger
  • The skybox and terrain make the feeling of space convincing
  • There are eight easter-eggs on the map and they vary from humorous to serious political and economic commentary.
It's a pretty good map. Check it out. If you play it, you'll think it's great. If you play it against nine or more bots, it'll be fantastic. And if you play it as a team or clan, the map strategies for team and clan play are countless, and you'll think it's awesome. Really. Honestly. This map plays well. It's not just novelty. It's a good long term keep-this-in-the-rotation map.

Note: Thanks to all here for the testing and comments. I have closed every bug that's been reported that I could replicate. Some of the texture alignments will just have to do as they are for a variety of reasons.

Thanks
-Liberal.Nyulism

NOTE: THIS VERSION DOES NOT INCLUDE THE LINUX DATA.

16 Comments

Commented 19 years ago2005-04-06 05:14:41 UTC Comment #6635
I saw this on HL2files and thought it was average.

I like your description though, shows you are commited unlike some. Your map looks cool and I will review it soon.
Commented 19 years ago2005-04-06 09:14:32 UTC Comment #6638
Habboi, judging by the screenie, it looks better than anything you've ever produced.
Commented 19 years ago2005-04-06 09:16:15 UTC Comment #6639
So your maps are less than average. xD

A map called Ignorance set in Iraq. How ironic. Good name.

Map looks good from the screenshot. :)
Commented 19 years ago2005-04-06 15:26:07 UTC Comment #6645
Looks well done from screenie!
Commented 19 years ago2005-04-07 03:18:22 UTC Comment #6662
Love it.

Your dedication and attention to the detailing and the map in general is beautiful. It could use a bit more lighting contrast but meh, I can't complain. Well done.
Commented 19 years ago2005-04-07 05:07:09 UTC Comment #6664
Oh I can't be bothered to review it now due to certain comments above.
Commented 19 years ago2005-04-08 04:48:06 UTC Comment #6674
Err, how can you all think this is such a good map? I thought it sucked, lot's of bugs and errors and the maps layout was crap! Some parts were too empty and some were filled with stuff that had no part in that certain location. I HATE the way mappers say "Oh my map is so good, you'll love it" Only to find out it SUCKS!!111 So, err. I rate it 2/5 just because it's a dust ;D
Commented 19 years ago2005-04-08 06:59:00 UTC Comment #6678
Well done Mulleboy... I told you lot it was average so HA HA HA LOSER!
Commented 19 years ago2005-04-08 20:43:41 UTC Comment #6685
Haha, opinions.

I liked it, I thought it was fun to play when I tested it with bots. It's pretty detailed and it's clear by the on-site info you're dedicated to the quality of the map.

No need to argue over who's comment was 'right', everyone's entitled to their own opinions :/
Commented 19 years ago2005-04-09 05:27:59 UTC Comment #6687
Quote from the map submission page:

"If your ZIP is bigger than 2MB, you can upload it to your own webspace and link to it instead. Link directly to the file."

Kindly do so.
Commented 19 years ago2005-04-09 07:35:08 UTC Comment #6690
I thought it don't let you if it is over the limit :/
Commented 19 years ago2005-04-09 13:09:11 UTC Comment #6695
booring
Commented 19 years ago2005-04-09 18:27:51 UTC Comment #6703
Well done Merc hahahahaa Zombieloffe ahaha I was so right ahaha!!!
Commented 19 years ago2005-04-10 09:27:20 UTC Comment #6716
It's the source engine that makes it look "good"
Commented 19 years ago2005-04-10 09:40:09 UTC Comment #6717
wtf r u talking 'bout habboi?
Commented 19 years ago2005-04-11 06:45:42 UTC Comment #6739
Umm read all the comments and you will see that I said this map looked average. Zombieloffe said it's better than what I could produce so I said no. I thought I was the only one who thought it sucked and I was wrong, you and mulleboy don't like it either :D

So I proved Zombieloffe wrong ahahaha!

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