As according to my post "Rotating Door Problem" all three rotating doors in this map will only open when player faces west. Facing the door to use it, while on the west side of the door, will not work.
Commented 19 years ago2005-07-25 01:05:36 UTCComment #8255
I've tried a bunch of things, even making new maps with only a func_door, and they all behave in the same way you've described.
It's a weird bug that I can't believe I never heard about 'till now... I thought it was just my map or system config that was the culprit!
I will take a look at your map and try for the next simplest way, to get your doors to open consistently in all directions, with the 'use only' flag on.
Commented 19 years ago2005-07-25 01:48:15 UTCComment #8256
K. Round 1 is finished. I deleted all your doors and made 4 new ones--one in each direction. They all worked fine without the 'use only' flag checked, but behaved the way you described with.
Next I'll mess with some or func_buttons or such, combined with the doors, to simulate the 'use' effect, and see what works best.
It's a weird bug that I can't believe I never heard about 'till now... I thought it was just my map or system config that was the culprit!
I will take a look at your map and try for the next simplest way, to get your doors to open consistently in all directions, with the 'use only' flag on.
Next I'll mess with some or func_buttons or such, combined with the doors, to simulate the 'use' effect, and see what works best.