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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
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Zombie Bust Door
Vault
View Vault Item
HL
Zombie Bust Door by
Sajo
Posted
19 years ago
2005-08-26 09:04:23 UTC
• Examples • Half-Life
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Name
Zombie Bust Door
By
Sajo
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
19 years ago
2005-08-26 09:04:23 UTC
Updated
19 years ago
2005-08-26 09:07:17 UTC
Views
2696
Downloads
899
Comments
7
License: All Rights Reserved
Download
I searched TWHL's example map vault and I didnt see any Zombie Bust Door so here it is.
7 Comments
Daubster
Commented
19 years ago
2005-08-26 09:15:13 UTC
Comment #8701
Did you use env_renders?
Sajo
Commented
19 years ago
2005-08-26 09:33:59 UTC
Comment #8703
uhh ,no
Sajo
Commented
19 years ago
2005-08-26 09:35:12 UTC
Comment #8704
u ll see when u check it out.It doesnt matter if u use renders or doors.
Daubster
Commented
19 years ago
2005-08-27 03:36:52 UTC
Comment #8710
Nicely made.. I would have used renders, but still - looked prety convincing.. Good use of the sounds too..
38_98
Commented
19 years ago
2005-08-27 13:36:04 UTC
Comment #8719
Nicely made, i quite liked it:)
Nice work!
Elon Yariv
Commented
19 years ago
2005-08-27 20:04:41 UTC
Comment #8721
Env_renders are not good for this purpose func_wall_toggle is better!
rowleybob
Commented
18 years ago
2005-12-26 22:16:11 UTC
Comment #10275
Simple but a neat and useful effect just the same! I would have never thought of this!!!
Great job!
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Nice work!
Great job!