This map is for Half-life 2 Deathmatch.
Remember the Facility map from Goldeneye on the N64? Good. I've put in quite a few cool features, its got that bit above the toilets, its got a gas leak/fire in one of the tank rooms, theres CCTV that can be watched from the security room, my riot shields are really cool too! I would appreciate any feedback on peoples likes and dislikes. Thanks
So I stopped after I got to the tunnel bit in your picture...
i'll give yours a look later because I want to see if it's got that feeling...
Good Points:
- Very faithful to the original map
- Some neat touches: blowing up lights, the fire alarm
- Decent weapon placement
Bad Points:- Too faithful to the original map. It needs to be given more detail!
- In the large rooms with the cylinders, you used model textures, which is why they come out in all different colours. Model textures usually have "prop" or similar in their name
- Some dubious mapping techniques (doors are too large, stairs look a little strange
Overall, you've improved substantially. Also, a suggestion: use a shader on the mirror instead of using the old reflection technique. 2 and a half stars, 3 to round it up. Happy mapping!