Multiple issues

Half-Life HL
Multiple issues by Weeman
Posted 19 years ago2005-10-14 03:41:35 UTC • Problems • Half-Life
Loading...
Screenshot Thumbnail
Name
Multiple issues
By
Weeman Weeman
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Included
RMF/VMF
Created
19 years ago2005-10-14 03:41:35 UTC
Updated
19 years ago2005-10-14 16:49:17 UTC
Views
2095
Downloads
598
Comments
12
Download

BUGS BUGS BUGS

12 Comments

Commented 19 years ago2005-10-14 12:32:36 UTC Comment #9433
Errr... what bugs???
Commented 19 years ago2005-10-16 10:32:56 UTC Comment #9442
We need more info, tell us what happens, what's the problem?
Commented 19 years ago2005-10-18 08:36:09 UTC Comment #9473
Commented 19 years ago2005-10-18 09:03:21 UTC Comment #9475
Quote: The grunts should win.

That's not really a bug, add more grunts and they will win?
What kind of enemy are they facing?
Can a grunt beat that kind of enemy?

Quote: The camera won't move

Try set up a train following path's, and make the camera move with.
Commented 19 years ago2005-10-18 09:07:49 UTC Comment #9477
dude have you run yhe map in hammer?
Commented 19 years ago2005-10-25 01:40:46 UTC Comment #9539
Ok I can finally now check this map!
Commented 19 years ago2005-10-25 01:44:25 UTC Comment #9540
Never use spacing when naming things in mapping! You should have named it- camera_test or ct
Commented 19 years ago2005-10-25 01:45:11 UTC Comment #9541
Now I'll have to rename it...(sorry for the spam I just had to write this)
Commented 19 years ago2005-10-25 02:03:45 UTC Comment #9542
I don't now what I did but it works now. The camera works perfectly and I only changed the acceleration and deacceleration to 100/5 instead of 500. Now I'll make the fight scripted!
Commented 19 years ago2005-10-25 02:08:12 UTC Comment #9543
Aghhhh....never ever use 1 sized grid! Use 8/16 much easier to use and grid size 1 is seldomly used and mostly for detail. Also use wide walls for the other sides that you don't see and head to the void wont be rendered anyway so wide wall will only make it easier for you.
Commented 19 years ago2005-10-25 02:23:27 UTC Comment #9544
I can make the fight better but I can hardly understand what you did. If I'll fix it I'll have to rebuild it(there are also lots of cases when people don't understand what I did) Are you sure you want me to fix the script?
Commented 19 years ago2005-10-25 15:43:44 UTC Comment #9588
So the selution to the problem is- write the speed of the acc/dcc and then after the '/' write the time it will take it to acc/dcc.(it must be higher then 2)

You must log in to post a comment. You can login or register a new account.