Trigger_Changetarget

Half-Life HL
Trigger_Changetarget by Elon Yariv
Posted 15 years ago2005-10-26 04:21:24 UTC • Examples • Half-Life
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Name
Trigger_Changetarget
By
Elon Yariv Elon Yariv
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
15 years ago2005-10-26 04:21:24 UTC
Updated
15 years ago2005-10-26 04:31:48 UTC
Views
4775
Downloads
1213
Comments
2
Download

My trigger_changetarget tutorial's example map.
Everything that I did in my tutorial is done in here.

(http://www.twhl.co.za/tutorial.php?id=97 -The tutorial)

2 Comments

Commented 15 years ago2005-11-07 14:46:22 UTC Comment #9780
A beautifully construckted example map!

This would be perfect for the transporters for my Defiant Mod--If I ever redo it!

I must admit I didn't peak at the .RMF, but am I correct in assuming you may have multiple targets? If so is there a nominal limit?

Very nice Job!
Commented 15 years ago2005-11-07 19:05:10 UTC Comment #9787
There is no limit of targets. Just make the trigger_changetarget that changes the button's target back to the first one change the button's target to a theard multimanager. That multimanager will target also two trigger_changetargets, one will change the teleport's destenation and the second will change the button's target to the first or a forth one(If you want to). And so on.

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