fy_smb_b4

Counter-Strike CS
fy_smb_b4 by NinjaGrinch
Posted 18 years ago2006-01-21 22:40:34 UTC • Unfinished • Counter-Strike
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Name
fy_smb_b4
By
NinjaGrinch NinjaGrinch
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Unfinished
Included
BSP
Created
18 years ago2006-01-21 22:40:34 UTC
Updated
18 years ago2006-01-21 22:42:22 UTC
Views
1939
Downloads
748
Comments
5
Rating
5.00 (1)
full star full star full star full star full star Download (1.02mb)

Super Mario Brothers Frag Yard - Classic SMB has come to Counter-strike! Textures and music straight from the 8-bit Nintendo game. Plus, Goombas, Turtles, and working pipes.

I really wanted the goombas and turtles to hurt the players, but it appears that CS doesn't support damage from func_tracktrain entities. So they just knock you around and frequently get you stuck against a wall. I suppose I'll eventually just take them out, since I'm pretty sure they, along with all the trigger_push entities in the pipes, will lag the server pretty bad. If anyone actually tests it out on an internet server, let me know how the lag is.

You can also find it at www.csm2.net as well as my personal webpage, ninjagrinch.home.comcast.net

5 Comments

Commented 18 years ago2006-01-22 16:22:04 UTC Comment #10617
Haha cool! I tried to make a 3rd person version for CSS but failed :(
Commented 18 years ago2006-01-24 11:22:37 UTC Comment #10661
Holy fffing shit this map is amazing! It is literally Super Mario Bros. in 3D, and for Half-Life!

+Pwn custom textures and inventive idea for using the animated ones
+Pwn music--death, pipe, etc
+Pwn train Koopas and Goombas --LOL AWSOME
+Pwn everthing really, you've translated the theme perfectly1
+Fun to play!

The only possible things I can think of to add would be to streamline using the sewer pipe--easy to get stuck, and maybe make the coin boxes spit out coins when you shoot at them--make them func_buttons triggering an env_shooter with custom coin model gibs.

Make an HLDM version to through on the TWHL server!

Simply amazing work and attention to detail.

5 Stars
Commented 18 years ago2006-01-24 17:25:16 UTC Comment #10672
Thanks for the comments rowleybob. My original idea was to create an smb texture set and recreate every level of the first SMB game, which would be single player, from thirdperson side view. I actually completed world 1-1 but the project just gathered dust after that.
Commented 18 years ago2006-01-25 05:29:37 UTC Comment #10677
whhen is this going to be released cuz it kicks arse
and if you need some tips you should talk to dock rock who has made a whole collection of mario levels for hldm
www.docrocksmaps.homestead.com/
folow the links and youll see his mario levels
Commented 18 years ago2006-02-04 23:42:21 UTC Comment #10802
I WANT TO PLAY IT! DO I just extract the whole file to the CS maps section, or just the BSP? I cant get It to work! I WUNNA PLAY LOOKS UBER PRO!

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