This is the main hall of the mansion for my PANDEMIC map for Sven-Coop. This map currently only works on Half-Life, so run it in Half-Life. I would also like to note the rspeeds are pretty bad, but I haven't done any serious optimizations yet, so they should be down in later versions. Any feedback is appreciated. Extract to your valve directory.
Also, if you are looking to make it scary, you might want to try a different color scheme. The colors of the textures you are using are very..hmm..warm and comfy. Make the lighting darker, even sometimes akward. If you are going to keep the curent lighting, make sure to light the areas under the walkways, I thought I saw doors under there, and make the ceiling not so bright and overpowering. -Just a little idea, have a board squeek when you walk on it every now and then.
You get the rowleybob award for highest wpolys
Some very nice architecture that would probably be better done in source
I like the up-lighting, suits it perfectly, and although you've got a bit carried away with arch faces, the result is excellent. Don't give up on this, it has potential. just needs some inspiration - maybe some photos of mansions, and some furniture,etc for the main areas, really bare.