This is my first HLDM map!
It has a large set of Octagons (hence Octageddon) connected by ramps. There's a lot of random objects (like desks and filing cabinets) that can be used for cover.
Comment if you want but keep the critisism constructive, things like "it's shit" doesn't help.
Due to my computer specs, I couldn't run VIS without Hammer crashing so the map will probably be laggy. RAD is still going though so no horrible full-bright.
Have fun!
Some platforms are badly connected to the octagons. Some vertex manipulation could help you fix those spots.
I think the ramps and octagons should have more than just one texture. It's not even a pretty one
I think the random objects are out of place. If there were more, it "could" look like a surreal map.
How do change the max veiwable distance?
This map needs MAJOR IMPROVEMENT.
Do some tutorials, done the HLDM tutorial?
I would recommend following kasperg's advice.