5 Worse Ways To Die

Half-Life HL
5 Worse Ways To Die by Archie
Posted 12 years ago2006-07-16 08:21:12 UTC • Completed • Half-Life
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Name
5 Worse Ways To Die
By
Archie Archie
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Completed
Included
BSP
Created
12 years ago2006-07-16 08:21:12 UTC
Updated
2 months ago2018-06-12 13:24:25 UTC
Views
7139
Downloads
1481
Comments
31
Rating
4.25 (12)
Reviews
0
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Its finally here!

The last map in the 5 ways to die trilogy. This is the best single player map i have ever made. I spent a lot of time on puzzles and architecture.

The player must solve the puzzle in each room. When that is done, a clue will be displayed, telling the player which door to take. (if they decypher the clue.)

Helpful hints:
1) Have a reflective surface near you. (a CD case or a mirror will do fine)

2) Do not attempt to guess a door. If you do, both will result in death.

3) If you dont see a clue, there is a puzzle in the room that needs to be solved.

4) OMFG FLOATING SEVENTH MONKEY HEADS
Installation Instructions
All files are included in mini-mod format. Simply extract the .zip in your root HL directory.
Notes :
1) The fade at the end stops on purpose, for the player who wants to explore the final room after the game has ended.

2) Build time was 2 months on and off

3) compile time was 23minutes

4) All custom textures are by me

5) Voice acting from the acclaimed PaulRPG

31 Comments

Commented 12 years ago2006-07-16 08:29:46 UTC Comment #12544
It's here! :D
Commented 12 years ago2006-07-16 08:40:58 UTC Comment #12545
Wow, that was pretty good :)
Textures were well done for the most part.
Puzzles were interesting, though one was just luck I thought :P
Fairly good architecture, and it was fun which is the main thing.

I got the word in the room quite easily, I knew you'd choose something like that ;D

4 Stars
Commented 12 years ago2006-07-16 09:06:06 UTC Comment #12546
Took me some time, but i passed it ;)

+More fun than challenging (good thing)
+Custom textures and sounds
-Kinda typical deaths and room-themes

Nice work, i love maps that don't take themselfs seriously (plot-wise).
Commented 12 years ago2006-07-16 10:56:23 UTC Comment #12548
Thats great i loved it!
architecture = very neat
Commented 12 years ago2006-07-16 12:30:21 UTC Comment #12551
Fantastic map, but I had to noclip on the word-grid thing, couldn't work it out. Much improved from your last one!
Commented 12 years ago2006-07-16 12:30:40 UTC Comment #12552
(P.S. loved the 7th monkey heads!)
Commented 12 years ago2006-07-16 14:02:42 UTC Comment #12553
yay. glad you liked it! ^_^
Commented 12 years ago2006-07-16 16:22:36 UTC Comment #12554
[slight spoilers]

well, it definately was an improvement on the previoius versions, although I did find it a little dark throughout, but that could just be me! Well mapped though, nice architeture, and I liked the broken effects. I also enjoyed the 'word on the floor' challenge, and reflection. Overall, short but fun - however, obviously not much replay possiblity.
Commented 12 years ago2006-07-17 05:43:07 UTC Comment #12556
I've never heard of a map with replay possibility...:(
Good map, I managed to get through it eventually and all...HEY I leaped to Seventh and died...I don't trust him anymore!

Some clever ideas and architecture...Didn't know about the Raiders of the lost Ark but managed to figure it out eventually.

The amount of heart attacks you gave me with those explosions...Sheesh.

The ending was a bit fast like WOAH!

Overall superb as a puzzle map...Inspires me actually.
Commented 12 years ago2006-07-17 05:47:35 UTC Comment #12557
<3
Commented 12 years ago2006-07-17 06:50:00 UTC Comment #12558
What do I do in 5 worse ways to die? If I go to door A i will get strucked by a lightning or something... If I go to B, I will die when I walk on the ladder :/
Commented 12 years ago2006-07-17 07:54:17 UTC Comment #12559
Just amazing! I got scared on some parts but it was most fun... Just one thing with the letter room... I didn't know what to do so I took gravity 10 and jumped over =)
Commented 12 years ago2006-07-17 07:56:27 UTC Comment #12560
glad you liked it but come on, its pretty easy
Commented 12 years ago2006-07-17 08:52:24 UTC Comment #12561
I'm stuck on room 2 :(
Commented 12 years ago2006-07-17 09:26:53 UTC Comment #12562
I completed it... but what's the matter with the first puzzle? I just pressed a random spot on the pillar...
Commented 12 years ago2006-07-17 12:16:10 UTC Comment #12563
its a hidden button
Commented 12 years ago2006-07-17 17:45:02 UTC Comment #12565
Room 2 is easy! Don't touch the ----t light. You need to jump over the light .
Commented 12 years ago2006-07-17 17:50:31 UTC Comment #12566
i should write a walk-through to this
Commented 12 years ago2006-07-17 18:06:37 UTC Comment #12567
Yea, Like what's the word in the letter room?
Commented 12 years ago2006-07-17 18:07:04 UTC Comment #12568
Yeah, it puzzled me for a while
Commented 12 years ago2006-07-17 18:45:02 UTC Comment #12569
Official 5 Worse Ways To Die Walkthrough
Room 1:

There is no clue. The voice at the start warns you not to guess a door, because if you do - both doors will lead to death. Find the hidden button. It's on the far side of the support collumn.

Room 2:

The Indiana Jones Reference without the missing bit reads
"In the words of Dr. Jones from Raiders of The Lost Ark 'Don't touch the light'"
Avoid the light beams.

Room 3: Mother of Xen -

A male and a female toilet door. doesn't take a professor to work out that you choose the female one (mother of xen.)
Then into the second part of room 3. Using the same clue - Mother of Xen. The answer, obvious to anyone who has completed HL is Gonarch. Step on the tiles in order to get to the other side.

Room 4 - Without them you wouldn't be in this mess.

The answer is of course 'Valve' the creators of Half-Life.
Turn the valve to reveal the second clue. "Seek your reflection."
Look in the puddle. Something isn't right. One of the reflections doesn't match. Get a mirror to read the sign. It says "Decypher this! The door that you must travel through is not on the left"
therefor you choose the right door.

Room 5 - A Leap of Faith. Only those who truly believe in Seventh Monkey will cross alive.
Simple - leap into Seventh's avatar and he will secure your safety.

End - I don't lose! >_<

Activate sv_cheats 1 and god mode then type impulse 101 a few times if you want to survive :P
End of official walkthrough
Commented 12 years ago2006-07-18 06:01:45 UTC Comment #12575
btw, I wasn't killed at the end, because when he appeared, he just stood in the corner. I could actually run up to him and jump around him, and he didn't do anything. You should maybe place some info points, and defianetely make that room brighter, because i could hardly see him anyway!
Commented 12 years ago2006-07-18 06:04:37 UTC Comment #12576
All the good remarks, I thought this was going to rock.. but I was wrong.

I didn't really looked all that nice, I understand it's a puzzle map but still, I would have atleast thought the first room were the guy talked(funny voice. ^.-) would have been all pretty. The whole map was filled with bland texturing.

Puzzles:

The first one was just dull, it wasn't that much of a puzzle was it?
Ow look, a button. Presses. BOEM!. Room 1 done.

The second was very stupid aswell. You describe exactly what you have to do, just avoid the light and done room 2. Ooooow the challange!

Room 3 was somewhat interesting, the first part was kinda dull but I did like the letter puzzle, this was the only time I failed, because as the nub I am, I had no clue what the name of the mother of xen would be. Yet, for the people that did know, kinda simple eh'..

Room 4, meh. Easy and boring stuff.

Room 5, bigger meh. I just jumped to seventh and done was room 5!
The rocks and then the blackness around it looked really strange btw.

In the end this was a alright map, but I didn't found it any challanging and it lacked prettyness. I had somewhat fun, but this isn't going to be replayer for me. 3 stars for you.
Commented 12 years ago2006-07-19 17:19:07 UTC Comment #12589
5 minutes.
I found a bug, in room,, 3 I think?
When you jump around on letters.
I fell once (matter of fact I fell many times) and then I landed on a non-stright-face (I've forgotten the english word, but, you know what I mean. Non straight as in surf map tracks) and therefore I survived the fall and got directly into room 4.
However, you've blocked the enterense with something inviseble right? :o

I like, but shame it was a bit short.
3.5, in this case, 4
Commented 12 years ago2006-07-19 22:54:15 UTC Comment #12591
+Minimod format(with no config.cfg :))
+I don't get the screenie, but yay for anything besides gordon :)
+Animated texture video FTW!
+the light-ray thingies were an excellent idea!
+was there something I could have did to make it easier to read the backwards letters, other than noclipping, and getting close?
+Nice thought into the puzzles in general.
+blinky gametext--how?!--and music at the end pwn :)

minor nipicks:
-no two-sided volumetric light at the beginning( but it was still nice)
-The animated texture would look better, if you forced the player to stay back a ways until it was complete, and then render it invisible.
-add autosaves for each room
Commented 12 years ago2006-07-20 06:50:51 UTC Comment #12594
"+was there something I could have did to make it easier to read the backwards letters, other than noclipping, and getting close?"

"Helpful hints:
1) Have a reflective surface near you. (a CD case or a mirror will do fine)"

Things show up backwords in a mirror :)

Glad you liked it
Commented 12 years ago2006-07-22 07:47:02 UTC Comment #12623
-------Spoiler!---------

The hunter: Just read the walk through and I didn't get through room 1 that way, so what I did must be a bug.
I opened the door with the laser and the laser was turned on, but for some reason the door closed again, then I waited for a few seconds and then the trap in the door to the left exploded and then I was free to pass.
Commented 12 years ago2006-08-14 07:28:47 UTC Comment #12837
Yay! Dli'ing right now!
Commented 11 years ago2006-08-21 10:50:15 UTC Comment #12874
Brilliant work!
Sad to hear it's the final of the "5 ways to die" series :'(

+Minimod
+Inventive design
+Indiana Jones references
+Inclusion of 7th Monkey
+Custom sounds and textures

-Repetition of "exploding" traps (room one if you guess, the Light puzzle, room 4)

5-1 = 4

**'s

Nice Indiana Jones references btw.....
Commented 9 years ago2008-10-08 11:10:26 UTC Comment #16956
Fun
Commented 9 years ago2008-10-09 16:48:02 UTC Comment #16967
It's fun . I only liked the reflection problem and the "gonarch" problem :)

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