This is a building map that I never will finish it. This map need some lighting. If you want you can get this map for you. No need to give me a credit.
Commented 13 years ago2011-11-29 22:16:16 UTCComment #19602
Wow, this is a pretty well-made map, even thouhgh the map is not compiled.
++excellent architecture mostly +VERY creatieve/excellent use of the original textures +cleanly-constructed and organized in hammer ++superb design/layout. this is of a real place i take it?
+/-change ALL that small detail and trim work to func_illusionary or func_wall. (you've done most of it, but a lot of the stuff you didn't will make your compile times skyrocket!
-brush scale or proportion is off in some places. see hand railings they are paper thin -some texture scales are higly exaggerated. scale them down a little or choose a different texture. -this map is not compiled
I'd rate this 4/5 or 5 if it was compiled. Great map, wish it was compiled and lit! ='(
My only complaint without seeing a fully-compiled version would be the rampant--sole?--use of entity--point--lighting.
Compile this, bitch!!1
++excellent architecture mostly
+VERY creatieve/excellent use of the original textures
+cleanly-constructed and organized in hammer
++superb design/layout. this is of a real place i take it?
+/-change ALL that small detail and trim work to func_illusionary or func_wall. (you've done most of it, but a lot of the stuff you didn't will make your compile times skyrocket!
-brush scale or proportion is off in some places. see hand railings they are paper thin
-some texture scales are higly exaggerated. scale them down a little or choose a different texture.
-this map is not compiled
I'd rate this 4/5 or 5 if it was compiled. Great map, wish it was compiled and lit! ='(