dod_bunker_warfare_v1

Day of Defeat: Source DODS
dod_bunker_warfare_v1 by ichebu
Posted 17 years ago2006-10-10 19:20:55 UTC • Completed • Day of Defeat: Source
Loading...
Screenshot Thumbnail
Name
dod_bunker_warfare_v1
By
ichebu ichebu
Type
Map
Engine
Source
Game
Day of Defeat: Source
Category
Completed
Included
BSP
Created
17 years ago2006-10-10 19:20:55 UTC
Updated
17 years ago2006-10-10 19:20:55 UTC
Views
1449
Downloads
470
Comments
5
Rating
2.00 (2)
Reviews
0
full star full star empty star empty star empty star Download (1.82mb)

Careful as you run accros the battle field! There are mortars that land in the middle of the battle field at random times. Great map for a snping fest, or set up for assault. Currently playing at: 8.6.9.10:27015

5 Comments

Commented 17 years ago2006-10-11 10:27:35 UTC Comment #13153
Review:

Pros:
The mortar blasts in random spots was a cool effect.

Good use of displacements

the bunkers and trenches were textured well
bevelled edges on the buildings were nice

Cons:

The map is surrounded by a box! WHat the hell is that about? Use displacements for mountains, buildings, etc. Get creative!

It has no realistic feel. It feels like a sandbox inside of a box. Feels like a "stage" and not in real life.

most of the architecture was boring. Cube towers with no detail, and bunkers with 2 props in them.

And putting your name in the middle of the map where everyone can see it is just wrong. It looks really tacky. Put it in a secret room where nobody can see it.

Alot of the props seemed to be placed there randomly for no reason.

NO HDR? Every DOD map needs HDR!!!

There was brushwork overlapping and displacement overlapping when it should of been sewed together. Creates nasty seams.

If you didnt BOX this map in I would of gave it a 3, but it really takes away from the realistic feel of the map.
Commented 17 years ago2006-10-11 16:39:06 UTC Comment #13154
3D skybox FTW!
Commented 17 years ago2006-10-11 21:22:39 UTC Comment #13155
Pros: Mortar blasts were cool.....

CONS:

Like Xyos said the displacements should be sewn together, not doing this causes an ugly and very appart shading issue, on one displacement it is dark and on the other is is bright, there is no gradient from one to the other.

Distinct lack of detail, inside the bunkers there was nothing. No decals or overlays, no props.

For some reason the battle field is littered with Hedgehogs. (No not the animal those cross shaped props are called hedgehogs) They make no sense in this map considering there is no ocean. Headge hogs are used for stopping ships from coming onto the beach.

Putting your name up in big letters?! What the hell! I can understand wanting people to know it is yours, but like Xyos said put it in a secret box out of the map.

The map is boxed in. Use displacements! Or make houses that surround the area. hundreds of better ways you could have done this.

All in all, 2 Stars. Use these comments to further improve on your next map. :D
Commented 17 years ago2006-10-15 20:12:46 UTC Comment #13180
HOly jesus how about not flooding the map vault with so many maps at once?! /rant

Looks like we need a dod:s tag as well.
Commented 17 years ago2006-11-03 18:25:29 UTC Comment #13416
Does this really deserve 2 stars? It looks good in the screenshot though..I should get DoD:S sometime..

You must log in to post a comment. You can login or register a new account.