Commented 18 years ago2006-10-19 07:29:13 UTCComment #13204
Hello, developers friend here.
The ladder is blue because the screenshot was taken on a computer without a GFX card which means it was using software rendering. It has been tested with a computer using openGL and the ladder is normal.
What do people that have played it think? Hows gameplay?
Commented 18 years ago2006-10-19 09:47:40 UTCComment #13207
Well, if that map is fullbright, really do fix it. Also, the texturing is repetive and this certainly is the first time I see a box made out of rocks..
Gameplay? Well, i'll be honest, I haven't played but it just looks like a killbox to me..
Anyway, I would get a better screenshot were the ladder is normal and the map isn't fullbright, this way, people will actually download your map.
Commented 18 years ago2006-10-19 15:18:32 UTCComment #13211
QUOTE FROM MCMITCHO "and keep up the good work" What are you on!? The whole concept ofr reviewing a persons map is to be completely honest and try to help them to make their next map better. This map is far from "good work."
QUOTE FROM CRAZYBOY11 "this could be made much better with a bit of work. Pretty good for your first map!"
He never said it was his first map. He said it was a test map. Which means it is no where near worth 3 Stars. Also it would take more than a bit of work.
Definitely Bias in here.
Just downloaded it.
Pros: None
Cons:
Full Bright Horrible Texturing Horrible Layout NO Detail Bad FPS (How do you get Bad FPS on this map?)
NOTE: I do not in anyway want to bash your map. I am simply more direct in my reviewing. I say it like it is and don't make it sound like something awesome. And I would hope all of you do the same for my maps as well, because useless information and critisizm isn't worth having.
Commented 18 years ago2006-10-24 09:01:35 UTCComment #13317
Hit a snag with it. Dynamic lighting will be included in the next attempt (I never used it before, seemed like too much hard work), as well as a skyscrape (or whatever you call it) where there is a better looking surrounding.
Commented 18 years ago2006-10-26 02:06:18 UTCComment #13336
lol dude, uhhh cs 1.6 doesnt have dynamic lighting; and are you trying to say you're going to add a skybox? wow, youre giving us a sky in 1.6 (lol here we are, source mappers working for weeks on the damn 3d skyboxes themselves, and this guys is adding a sky texture to the top of his box!! omg) keep going dude.
Commented 18 years ago2006-10-27 14:51:21 UTCComment #13351
CS 1.6 does have dynamic lighting, like cs_office. CT spawn is darker than outside, that is dynamic lighting if I am not mistaken.
As for the sky thing, the amker does not know what you mean. What he has done what is in the envirnment tutorial found on this website which says, create a box around the edges, apply the texture "sky", opened the map properties and set a sky map.
Commented 18 years ago2006-10-28 21:27:20 UTCComment #13365
Obviously this is one of your first maps, so there is no point in going too far in depth about this--not that there is so much to talk about!
Your map has no lights. When I first started mapping all my maps were fullbright too, and I thought they looked so good. Well let me tell you your map will look a 100 times better with lights.
Instead of the flat textures, you get nice degrees of shadow and light/dark areas that make your map sooo much more realistic.
Also the map is quite blocky with no fine detail work. While technically ok, this is very boring and also very unrealistic.
All this said, I like the basic layout of your map, and there are no major errors. Play more maps, read tutorials, use reference pictures, and of course keep mapping... and you'll improve quickly
You have:
1. A leak.
or:
2. No light source (point/texture)
Get rid of the brightness please. It makes your map so much better.
a few flaws.
Reasonable game play.
can be quite intersting with a combination of snipers or rifles.
nice Idea.
this could be made much better with a bit of work.
Pretty good for your first map!
4) is that a BLUE ladder i see in the screenshot?
The ladder is blue because the screenshot was taken on a computer without a GFX card which means it was using software rendering. It has been tested with a computer using openGL and the ladder is normal.
What do people that have played it think? Hows gameplay?
Also, the texturing is repetive and this certainly is the first time I see a box made out of rocks..
Gameplay?
Well, i'll be honest, I haven't played but it just looks like a killbox to me..
Anyway, I would get a better screenshot were the ladder is normal and the map isn't fullbright, this way, people will actually download your map.
Good luck.
"and keep up the good work"
What are you on!? The whole concept ofr reviewing a persons map is to be completely honest and try to help them to make their next map better. This map is far from "good work."
QUOTE FROM CRAZYBOY11
"this could be made much better with a bit of work.
Pretty good for your first map!"
He never said it was his first map. He said it was a test map. Which means it is no where near worth 3 Stars. Also it would take more than a bit of work.
Definitely Bias in here.
Just downloaded it.
Pros:
None
Cons: NOTE: I do not in anyway want to bash your map. I am simply more direct in my reviewing. I say it like it is and don't make it sound like something awesome. And I would hope all of you do the same for my maps as well, because useless information and critisizm isn't worth having.
And you have to have SOME kind of video card, whether it's integrated or not.
totally agree. The screenshot btw looks horrible.
It's a bug on those computers. All maps, even the default ones such as cs_office, de_dust etc have blue ladders on those computers.
However I'm home now for a week so I'll try and have a go at this hammer!
As for the sky thing, the amker does not know what you mean. What he has done what is in the envirnment tutorial found on this website which says, create a box around the edges, apply the texture "sky", opened the map properties and set a sky map.
-Jack
Your map has no lights. When I first started mapping all my maps were fullbright too, and I thought they looked so good. Well let me tell you your map will look a 100 times better with lights.
Instead of the flat textures, you get nice degrees of shadow and light/dark areas that make your map sooo much more realistic.
Also the map is quite blocky with no fine detail work. While technically ok, this is very boring and also very unrealistic.
All this said, I like the basic layout of your map, and there are no major errors. Play more maps, read tutorials, use reference pictures, and of course keep mapping... and you'll improve quickly