Kidnapped

Sven Co-op SC
Kidnapped by Kinight
Posted 17 years ago2006-11-17 01:37:54 UTC • Unfinished • Sven Co-op
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Name
Kidnapped
By
Kinight Kinight
Type
Map
Engine
Goldsource
Game
Sven Co-op
Category
Unfinished
Included
BSP
Created
17 years ago2006-11-17 01:37:54 UTC
Updated
17 years ago2006-11-20 16:36:18 UTC
Views
1661
Downloads
540
Comments
8
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A maze with a lot of traps, u gotta find ur way out as u woke up in that place and cant remember a thing.
Lot of bugs that are easy to fix and only 1 of the 4 parts of the map is done, i just want to know if u think it is worth finishing it or if i should start my cs map right away.
I also would apreciate any bug report and how-to-fix.
(Take in mind this is the firstmap i ever did after insulting me...hehe...)

Fixed the wad needing(now the wads it uses are on the bsp try it out!)

8 Comments

Commented 17 years ago2006-11-18 11:16:43 UTC Comment #13473
are those custom textures?
Commented 17 years ago2006-11-18 11:52:53 UTC Comment #13477
How many wad's did you use ?

Cos I gave up after the second CS wad I copied over
Commented 17 years ago2006-11-19 16:20:03 UTC Comment #13480
Sorry pal, but your map stink pretty much... btw, if you dont log in MSN right now im goin to kill you ;)
Commented 17 years ago2006-11-19 16:28:22 UTC Comment #13481
no they arent custom textures, oh and dont worry now it will work without wads
Commented 17 years ago2006-11-21 19:20:44 UTC Comment #13521
Um, no it won't work without the wads. Anything besides the base HL wads, you need to include them in the map or in the download.

If you get it straightend out and still want a review, PM me.
Commented 17 years ago2006-11-21 23:46:32 UTC Comment #13526
dude i included them in the bsp..-.- u havent even tried it out?...
Commented 17 years ago2006-11-22 08:53:12 UTC Comment #13527
Inexplicably, the first time I played it it asked me for cstrike.wad, and then another one. Upon playing it again, it loaded fine--sorry!

Some nice little detail items like the tv and the computer stuff. Make some of the brushes that look "funny" into func_walls, or texture all the brushes of one prop "as one" with the same other properties, so it looks better.

Other nice, thoughtfully designed props--like the bed--were fine, if not scaled a little weird.

The rest of the first room is hugely huge and blocky--it's a box :)--, and quite unrealistic.

I couldn't get past the first room--how do you get out? I don't spend a lot of time reviewing a single map, and I'm kinda new to SC, so please indulge my ignorance on how to proceed, and I might finish the rest :)
Commented 17 years ago2006-11-24 01:32:37 UTC Comment #13542
theres a part of the door that can be broken, once u broke it theres a hidden button on the wall close to the light switch then the soda machine moves and theres where the fun begins!(thx for the reviewing)

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