Commented 17 years ago2006-12-05 21:33:05 UTCComment #13615
A very creative remake, faithful to the original in many ways, yet with some nice new twists.
I could nitpick about small mapping flaws, but the most important thing with a map like this is how it plays I guess. (If you're having fun playing, you're more paying attention to not getting killed, rather than small details ;))
The biggest, obvious potential problem for this map imo would be the performance. The r_speeds are very acceptable in many places, but on the edges of the map, they get sort of nasty. Again, if it plays okey--you get decent fps--then I suppose the r_speeds are irrelevant.
Anyway, nice stuff. I liked a lot of the layout changes and additions like the driveable apc and the conveyor inside. Makes me want to build my own Assault clone one day
I could nitpick about small mapping flaws, but the most important thing with a map like this is how it plays I guess. (If you're having fun playing, you're more paying attention to not getting killed, rather than small details ;))
The biggest, obvious potential problem for this map imo would be the performance. The r_speeds are very acceptable in many places, but on the edges of the map, they get sort of nasty. Again, if it plays okey--you get decent fps--then I suppose the r_speeds are irrelevant.
Anyway, nice stuff. I liked a lot of the layout changes and additions like the driveable apc and the conveyor inside. Makes me want to build my own Assault clone one day
"This is just cs_1337_assault..."
My map was inspired by 'cs_1337_assault'.
"You didn't do anything..."
Errr... you're blind? Next time you will write that i just recompiled 'cs_1337_assault'? or... something worse? ;))