This is an example map about how a func_movelinear brush entity works. It includes the VMF file so you can view the elevator's properties, and get to know how to make your own elevator! If there is anything you want to know about this entity, anythign at all, please feel free to PM me. I will then update the zip and include a readme file answering the question. If you would not like the zip to be updated, just say. Also, If you would like to know about any other entities, feel free to PM me.