Frag Fence... All it is is just a fence and a few ledges behind with nades that you obviously throw over (or near you when enemy is close to you) to kill your opponent. Pretty simple. The detail of the map isn't really THAT good, but at least it doesn't slow gameplay! This map is suited for at least 4-6 people. Read the txt included in the zip for a few hints and more about this map.
EDIT:
I've included the chair.wad for people with that error but you don't REALLY need it!
EDIT EDIT... :
Two more wads have been included because I can't be bothered recompiling the map (although it takes a couple of second) and the wads aren't even used so yeah. So I'll say this again. IF THERE ARE ANY MORE WADS STILL MISSING, PM ME!!! >>
OMG EDIT:
Moved to unfinished because I can add more detail into it!
I lol'd
Espen, hush. Just because it looks simple doesn't mean it's no fun.
Kurosaki, WADINCLUDE PUH-LEASE.
..or put the wadfile with the download.
Missing chair.wad.
Seriously, recompile the damn map and WADINCLUDE ALL THE WADS YOU'RE USING. I'm not going to rename any wad files to homecinema or something simply because that confuses things up. It's your job as the mapper to include the wads in the map or ATLEAST by giving them in the ZIP file.
Why not PM? Why should I?
See it as a comment on your map.
..wasting space? I lol'd.
Seriously, if someone takes time to comment on your map, and let's you know your're missing something, you should appreciate it, and make the changes so nobody else wastes their time. Here's another wad missing! ^^
If you compile with -nowadtextures paramater under CSG--expert compile or batch compile-- it will embed only/all the texture you used, and ignore the extra wads.
Cleaner still, If using wally you copy ONLY the non-standard, non-HL custom textures to ONE wad and use the -wadinclude paramater to include ONLY that wad.
If you don't like these comments in your Map entry, You can ask Muzzleflash or one of the other map vault moderators to delete them
But they probably wont, since they're valid comments.
Maybe for the next map i might make i'll put all the stuff in. But like I said in the other posts, I did not use the textures from that wad. How did I even get that?
Hammer thinks you use all the wads in your textures list.
Original concept, but in my honest opinion, badly made.
Probably a lot of spawn + die action.
Also, you can jump to the other side.