Okay this is the first true map i've made so I am open to any comments/criticisms. Just install tha game like a mod and open half life and activate in the custom games. Look out for my update soon.
Commented 17 years ago2007-03-24 19:03:55 UTCComment #14477
"Warning: Couldn't open Valve/rain.wad"
Please either wadinclude your textures (best for individual maps without their own mod folder IMO), or include all the WADs in the mod folder, which is preferable in this situation.
Commented 17 years ago2007-03-25 01:08:48 UTCComment #14481
Not a bad first mod. However some of the stuff in this mod i really didnt like. For the first there was too many monsters in each level whitch called a huge lag and also made the game EXTREMELY repetative. The brushwork wasnt all that bad, but alot of things were the same texture. And another thing is that you should simply texture an object and use the fit button for every side of the object, that really reduces the quality of the game. Using different textures for walls floors and ceilings also increases quality. But overall this was a good game, and i really like the idea.
Commented 17 years ago2007-03-25 05:33:29 UTCComment #14483
"And another thing is that you should simply texture an object and use the fit button for every side of the object, that really reduces the quality of the game."
Either you just told him he shouldn't use the fit function on everything, which is correct, or you were saying that he should do that to every face, which would be completely wrong. I can't figure out which, but from the screenshot, it doesn't look like he fitted EVERYTHING.
Commented 17 years ago2007-03-25 14:37:11 UTCComment #14488
Hmph it seems to be problem after problem after problem with this mod but i've fixed the downloading problem tell me of any more problems you might have with this mod.
Commented 17 years ago2007-03-28 03:53:55 UTCComment #14500
An enjoyable play, but I found the maps much too dark and couldn't find where I was going. This gave me a headache. A lot of the textures were the same and fitted incorrectly and there was far too many monsters for anyones liking. A fairly decent effort though with plenty of horror, puzzles and intrigue.
Okay, trooper. You can remove config.cfg. If you don't include a config.cfg, the player's key bindings and settings will be copied over from Half-Life, which they probably want.
Please either wadinclude your textures (best for individual maps without their own mod folder IMO), or include all the WADs in the mod folder, which is preferable in this situation.
Either you just told him he shouldn't use the fit function on everything, which is correct, or you were saying that he should do that to every face, which would be completely wrong. I can't figure out which, but from the screenshot, it doesn't look like he fitted EVERYTHING.
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