This is an aim map for practising ak/colt.
There are 32 player spawns in the map, but we do not recommend using all of them since it will make it to crowded. We suggest no more than 16 players.
We have had quite a slow preiod in our mapping cause of computerproblems and our main mapping is kz_ maps. However now and then we feel the urge to do something different and it was one of those moments that inspired us to do this map (and discussing while playing an relly bad aimmap on an server things you could do to improve it ;-)).
Please let us know what you think and if you can find all the secrets hidden (and no you cant see all of them on the overview.
haha. hah.
Have a nice day. sir.
Anyhow, I browsed through the map for a couple minutes in BSP Viewer, and I normally do, and it appeared to be very well made in parts, although lacking in others.
It was certainly an interesting map. You had a little house with grass around it, which then led into a large futuristic type area. I found that this large courtyard had pretty good brushwork in it, and you actually managed to keep the r_speeds fairly low for such a big area. However, the rest of the map was pretty... whacked. it had no theme, and there were all kinds of crazy things laying around. There were repetitive boxy tunnels, a prison room with WAY too much porn in it, and some other odd stuff.
Well, at least your choice of textures was good.
I haven't tried, nor commented on the map itself, which from the screenshot does actually look rather good for an aim_map.
Apologies if my intentions weren't clear.