aim_a2_prisonyard

Counter-Strike CS
aim_a2_prisonyard by Shizuka
Posted 17 years ago2007-04-23 09:17:25 UTC • Completed • Counter-Strike
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Name
aim_a2_prisonyard
By
Shizuka Shizuka
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
17 years ago2007-04-23 09:17:25 UTC
Updated
17 years ago2007-04-23 09:17:25 UTC
Views
1403
Downloads
649
Comments
8
Rating
3.00 (2)
Reviews
0
full star full star full star empty star empty star Download (4.23mb)

This is an aim map for practising ak/colt.

There are 32 player spawns in the map, but we do not recommend using all of them since it will make it to crowded. We suggest no more than 16 players.

We have had quite a slow preiod in our mapping cause of computerproblems and our main mapping is kz_ maps. However now and then we feel the urge to do something different and it was one of those moments that inspired us to do this map (and discussing while playing an relly bad aimmap on an server things you could do to improve it ;-)).

Please let us know what you think and if you can find all the secrets hidden (and no you cant see all of them on the overview.

8 Comments

Commented 17 years ago2007-04-23 11:30:59 UTC Comment #14710
you consider an aim_map to be "something different" ?!

haha. hah.
Commented 17 years ago2007-04-23 14:26:06 UTC Comment #14711
Ignore that. That guy only spam shits like "Your map sucks" "Remove from the vault". He already did that with one of my maps. He should see he's shitty blocky maps before spam another user made maps. However I tought the map very good and full of details and good textures that fit the theme you're using. But Aim maps isn't my style of game play. It would be good if you make the map with more areas and another game play like De or Cs. Thats all. 3 stars.
Commented 17 years ago2007-04-23 17:03:12 UTC Comment #14713
still downloading.... +4 mb's....
Commented 17 years ago2007-04-23 20:59:54 UTC Comment #14715
Hunter is no spammer, and his maps aren't blocky (at least, not his recent ones.) Therefore, you're wrong. Good day, sir.
Commented 17 years ago2007-04-23 22:36:02 UTC Comment #14719
Yes. The recent ones is good. But that don't give him right to say shits like he did on the first post.

Have a nice day. sir.
Commented 17 years ago2007-04-23 23:10:58 UTC Comment #14721
He was merely commenting on the irony of the statement.

Anyhow, I browsed through the map for a couple minutes in BSP Viewer, and I normally do, and it appeared to be very well made in parts, although lacking in others.

It was certainly an interesting map. You had a little house with grass around it, which then led into a large futuristic type area. I found that this large courtyard had pretty good brushwork in it, and you actually managed to keep the r_speeds fairly low for such a big area. However, the rest of the map was pretty... whacked. it had no theme, and there were all kinds of crazy things laying around. There were repetitive boxy tunnels, a prison room with WAY too much porn in it, and some other odd stuff.

Well, at least your choice of textures was good. :)
Commented 17 years ago2007-04-24 07:39:21 UTC Comment #14722
Hunter brother, you have to remember this site is designed for beginners. Once they squeeze out their first map, usually aim or something or other, you have to send them in the right direction instead of laughing at them. Also Shizuka, TWHL tends to like it more when people try to express their creativity. I recommend trying a CS or DE map next, shouldn't be a huge challenge since you can already handle the size of kz maps.
Commented 17 years ago2007-04-24 10:25:21 UTC Comment #14723
woah, woah, woah. I wasn't trying to be offensive guys. I just found the statement funny.

I haven't tried, nor commented on the map itself, which from the screenshot does actually look rather good for an aim_map.

Apologies if my intentions weren't clear.

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