ex_RCcar

Half-Life 2 HL2
ex_RCcar by Slasher_101
Posted 17 years ago2007-10-15 11:15:11 UTC • Examples • Half-Life 2
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Name
ex_RCcar
By
Slasher_101 Slasher_101
Type
Map
Engine
Source
Game
Half-Life 2
Category
Examples
Included
BSP, RMF/VMF
Created
17 years ago2007-10-15 11:15:11 UTC
Updated
17 years ago2007-10-15 11:20:29 UTC
Views
3632
Downloads
833
Comments
3
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I read this thread at https://www.interlopers.net/forum/viewtopic.php?p=17640 which tells you how to make a driveable car. Turns out the tutorial was written by SlayerA so all thanks and credit goes to him!

The map uses
1 game_ui , 2 logic_compare , 4 phys_thruster
to drive and steer a small radio-controlled car.

The rc_car is a func_physbox and is propelled / steered by the 4 thrusters attached to it,
by using the WASD keys (or whatever keys you normally use for movement)

If you press Attack1 (mouse1) while controlling the rc_car, it will explode. This was just for fun ^^

additional info is in the readme text file in the .zip

And the rc_car's handling is REALLY poor, so... sorry, but this should show you how to use a game_ui and logic_compare :]

3 Comments

Commented 17 years ago2007-10-15 11:31:20 UTC Comment #15794
Very good example which can become usefull in many situations.
I believe habboi of all will have good use for this.

So habboi, what did I tell you, hm? Game_ui.
Commented 17 years ago2007-10-15 14:08:13 UTC Comment #15796
No not really. What I do know is Madcow can't make a thirdperson camera + control combination.
Commented 17 years ago2007-10-16 12:21:00 UTC Comment #15799
heh, thanks Cow ^^

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