fy_tst

Counter-Strike CS
fy_tst by F0ld
Posted 17 years ago2007-10-31 13:00:48 UTC • Completed • Counter-Strike
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Name
fy_tst
By
F0ld F0ld
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
17 years ago2007-10-31 13:00:48 UTC
Updated
17 years ago2007-11-01 11:52:05 UTC
Views
1787
Downloads
826
Comments
8
Rating
3.00 (1)
Reviews
0
full star full star full star empty star empty star Download (Hosted Externally)

Just an enviroment map, no special story. CT and T spawn points, 8vs8. A map with hills, trees rock formations, rain and lots of fog...

UPDATED
-Added TsT.wad into the .rar

8 Comments

Commented 17 years ago2007-10-31 14:02:08 UTC Comment #15890
rain, or I hope you dont mean my trees ;p
Commented 17 years ago2007-10-31 14:40:01 UTC Comment #15891
lulz. I'll download it and test it when I've learned LUA.
Commented 17 years ago2007-10-31 17:02:33 UTC Comment #15892
the tst.wad is missing!!!
Commented 17 years ago2007-11-01 11:37:41 UTC Comment #15893
I did a -nowadtextures in my compile, hows that possible ... I'll look into it asap !
Commented 17 years ago2007-11-01 14:33:04 UTC Comment #15894
You mean wad include?
Commented 17 years ago2007-11-01 15:34:51 UTC Comment #15895
wad include would be the prefered method yes, I tried to do a nowadtextures, which only binds the textures I used to the map, from all the wads I had used... no idea why it didnt work here.
Commented 17 years ago2007-11-03 17:20:45 UTC Comment #15901
beautiful map.It's very realistic.But it's quite boring.It's very realistic but it's boring.....it's just to simple....a mapper can understand the beauty but a player won't.Try adding something .....like 2 trees were you can get up by a ladder and find there an awp or something.Or 2 trees with wood houses in them.That would be funny....
Commented 17 years ago2007-11-03 18:10:39 UTC Comment #15902
Sometimes a map doesnt need to be funny. Stuff like that what you just listed spoils a map, thats my opinion. This map can be funny too, just think of all the situations you could get into, every round being both different and same. I tried to make realism here, in the battlefield you dont have time to climb up a tree and build yourself a house there, in reality you dig, which I did plan on doing here.

Dont get me wrong, I do appreciate your rating and comments. Just had to speak up a bit :)

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