dm_biological

Half-Life 2: Deathmatch HL2DM
dm_biological by doodle
Posted 17 years ago2007-11-11 04:10:22 UTC • Completed • Half-Life 2: Deathmatch
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Name
dm_biological
By
doodle doodle
Type
Map
Engine
Source
Game
Half-Life 2: Deathmatch
Category
Completed
Included
BSP
Created
17 years ago2007-11-11 04:10:22 UTC
Updated
17 years ago2007-12-12 22:12:41 UTC
Views
3660
Downloads
936
Comments
4
Rating
5.00 (1)
Reviews
0
full star full star full star full star full star Download (9.16mb)

This is the version of the map without water, for gameplay performance reasons, also the clip has been taken out and the crossbow works now. Enjoy. The download link died years ago and I could only find the original version with water, so I've restored that version -Oskar Potatis 2022

(My map for the twhl compo24.
Set in a fantasy-esque biological testing centre with a deep autumn orangey look. Should run up to 32 players, it's quite big so large amounts of players suit it better.
Thanks to everyone for crits and comments on it. Hope you like :)

4 Comments

Commented 17 years ago2007-11-11 06:30:32 UTC Comment #15925
Wow, very nice indeed.

The architecture is beautiful all around. Your curves are fantastic!

That magic-light bridge is a nice touch, and looks good.

The lighting is excellent except for one little thing - some of your volumetric light brushes don't line up correctly with the light cast through the windows onto the floor. That bugged me slightly.
The one to the right of the one in the screenshot, which you can't see in the screenshot, is the worst one.
Although the screenshot doesn't show it, the one shown in the screenshot is off too, although it's not as far off as the one to the right.

Fixing these volumetric light brushes could be pretty tricky and consist of a lot of trial-and-error. I can understand how you left this when you were working to a deadline.

The map could really do with some more sound ambience, but I suppose you wouldn't notice that if there was a big fight going on. It was very quiet when I was walking around all alone.

Overall, definately a strong 5-star map.
Commented 17 years ago2007-11-11 18:22:24 UTC Comment #15939
I really like the theme. My PC is old so it struggles with so many props over reflecting water, but nevertheless it should play nice.
Commented 17 years ago2007-11-25 15:43:32 UTC Comment #16043
Blinding little map,but why the water it just ups the fps to unplayable levels.Any chance you get ditch the water now the comp has ended, and you might see it being added to a few servers.22G small maps for starters.
Commented 17 years ago2007-11-25 18:40:58 UTC Comment #16044
Will think of doing a recompile without clip and without water? I'll have to save the map as a different name though.

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