Timer

Half-Life 2: Episode 2 EP2
Timer by Spike
Posted 16 years ago2008-07-18 21:02:26 UTC • Examples • Half-Life 2: Episode 2
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Name
Timer
By
Spike Spike
Type
Map
Engine
Source
Game
Half-Life 2: Episode 2
Category
Examples
Included
BSP, RMF/VMF
Created
16 years ago2008-07-18 21:02:26 UTC
Updated
16 years ago2008-07-31 12:15:01 UTC
Views
2997
Downloads
1111
Comments
1
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This is just a timer I've made the last 2 days. Belive it or not, It's the first time I use a output/Input and the first time I trigger something to complex entities. I'm impressed on how easy to use is the input system.

Timer have an activation entity, it's the left func_button, but you can change it to whatever you want. Middle func_button stops the timer, it's a little bit buggy when you stop it and then you activate it to continue timming. The right func_button resets the timer to 00:00.

I've put the original timer system behind the spawn. I'm giving the .vmf too.

1 Comment

Commented 16 years ago2008-07-19 12:53:22 UTC Comment #5753
Playing Gmod with Wiremod will surely ease the process of learning complex scripting in hammer .

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