Stockade v1.4
This is not the final version of the map but it is quite ready and i even have a game_end in it. i dont play on adding any other content for a while so, enjoy.
____The Stockades is medium sized SvenCoop map. its quite challenging and nice. i added it because i want suggestions of how to improve it and what should happen next. If you spot some bugs can you tell me those too
Note: If you can't beat a boss, don't worry! skip it! (with the exception of the Volgraunt boss, Voltigore boss and the robots. the robots should be killed because youll need to use theshortcut that they are blocking.)
More info and screenshots here:
http://twhl.co.za/journals.php?id=5350
I'll try the map . eh , as soon as I fix my video card problem XD
Also skals... them stairs on the picture could do with a banister.
Edit: i just added NICE new features to the map. ill check for bugs then upload.
Next patch will include: 7 new areas and a new boss. there are many other new features like fixes, but i don't want to add any spoilers
I actually liked it. If you add info_nodes on the floor, human grunts and assasins will behave much more realistic (hiding for cover, hiding to reload, that kinda thing) which will make your map much more alive. This works fine in SC too.
Muzz, singleplayer map you say? maybe later. it currently has too much svencoop content (eg. babygargs, voltigores, gonomes) ill see what i can do tho.
Great wall of image links:
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I give it 3 stars, because there are too many zombies, monsters with too much health and because the map is too blocky. Other than that, it's a good map.
@4: thats the only electricity box that isnt a switch. try the other two. they switch of lights (the ones in the second room that is)
@7: lol you fell in it
@8: if it was see trough, the player would see the boss... or, i might make the boss a teleporter :))
@9: i can't fix flying boxes. its an engine fault of func_pushables... some fall, buggy ones dont.
@10: voltadron is a boss stupid. too challenging? Note: there is an egon weapon near voltadron. run to it. that way you may kill voltadron in 3-4 deaths. use explosives too!
Edit: too much health too challenging for you? its a mp map. not an sp map.
@9: Just move the box too the floor.
I know it's an mp map.
Even the zombies are less now (more gonomes tho) wtf!
Edit2: ok i also fixed the jail bars. monsters couldnt run/walk trough them altho you could. now they can too! no hiding from gonomes! Ill remove the crates too so you can't jump on them for protection.
I will try this map again tonight.
EDIT: v1.3!
but the school is here , and i won't have time for those games , yay ! So I can switch my old video card back and map . A little today , a little tomorrow ....
It will be completed until christmas I guess...
Edit: Dl again and rate!
Edit1 - Delicious massacre !!! I know that prison was filled with zombies , but using the miniguns and having some stupid bots ( I played with 10 bots ... ) covering me it was delicious !
Here's an image link : http://img139.imageshack.us/img139/4323/deliciousyh8.jpg